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Acmlm's Board - I3 Archive - General Gaming - Ack, I'm disappointed in Sudoku Gridmaster | New poll | | |
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FreeDOS + Giant Red Koopa Legion: freedos = fritos Since: 11-17-05 From: Seattle Last post: 6298 days Last view: 6298 days |
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Well that was a waste of $20. I was expecting a nice platform that I could keep playing brand-new puzzles; nope, there's about 400 of them and that's all you get Though $20 is cheaper than three Sudoku books, it's not what you'd expect for an electronic system.
Dammit, I don't want a fixed set of puzzles, I wanted to continuely get millions of puzzles. |
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Cynthia Uh-huh. Since: 11-17-05 From: LaSalle, Quebec, Canada Last post: 6299 days Last view: 6299 days |
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I figure it's a good alternative to paying for 3 Sudoku books. :\
Seriously... that's an untapped market. I know there's a lot of budget games, but someone needs to come up with a solid Sudoku game for the DS with several thousand (if not infinite) puzzles, good number recognition and maybe a few extra variations of Sudoku. Instant profit. |
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sandrocklq Red Cheep-cheep Since: 07-31-06 Last post: 6436 days Last view: 6436 days |
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Thanks for the warning. I'll wait for a price drop on that. See if I can pick it up used or something. | |||
Luigi-San Ptooie ZOMG Wii is teh pwn Since: 11-18-05 From: The Mushroom Kingdom a.k.a Buffalo, NY Wii: Yes Last post: 6300 days Last view: 6300 days |
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Originally posted by FreeDOS + And you think that someone's actually gonna find the time to solve all of them? |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6298 days Last view: 6298 days |
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Well considering there's probably variable skill levels, the really good people probably aren't going to be trying the easy ones anyway, and at an average of one per hour, six hours per day working on it... Yes. | |||
sandrocklq Red Cheep-cheep Since: 07-31-06 Last post: 6436 days Last view: 6436 days |
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Anyone with a lot of time to kill can get through easy ones quickly. I managed 150 in a month and a half while it was slow at work. | |||
MathOnNapkins 1100 In SPC700 HELL Since: 11-18-05 Last post: 6299 days Last view: 6298 days |
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I'd just like to bump this thread to say that the hand writing recognition could use a little work. Their recognition of numbers is more or less opposite of how I write numbers. E.g. if I do a clockwise rotation on the loop of a '9' it will recognize it as a 3. But if I do a counter clockwise rotation it will recognize it as a 9. Writing out a 5 requires two strokes for me (for this game to accept it as a five), I don't know about you. I can get the exact shape of it correctly in one stroke and it will still say it's a 3 or a 2 for some reason. I have a feeling the recognition was written for right handed people . |
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