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05-13-24 06:21 AM
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Acmlm's Board - I3 Archive - SMW Hacking - Graphical Consistency New poll | |
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Multiple Styles of Graphics
 
20.0%, 6 votes
Single Style of Graphics
 
50.0%, 15 votes
Something in the Middle
 
30.0%, 9 votes
Multi-voting is disabled. 30 users have voted.

User Post
Pac

Bandit
Free Ice Man!








Since: 11-18-05
From: Ireland

Rate me

Last post: 6293 days
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Posted on 07-21-06 04:42 PM Link | Quote
Originally posted by d4s
your hack has what EVERY smw hack i've seen so far lacks:

a unique and consistent graphics style.

you have my respect.
This post d4s made about icegoom's hack really got me thinking...

In my hack, SMWRMK, I have three different types of Koopa Troopas (SMW, SMB3, and SMB1), two different Fire Flowers, two different (squishable) Goombas; the list is endless. Most people complained, when I showed screenshots back in May, that many of the GFX didn't fit well with eachother, and the palettes clashed.

Is it better to have multiple types of an object's/sprite's graphics in one game, or should hacks have a "consistent graphics style"? I have many more ideas for my hack, and I will probably make a SMWRMK2, so should I, for example, use the SMB3 Koopa Troopas in one hack and SMW Koopa Troopas in another hack?
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 6294 days
Last view: 6293 days
Posted on 07-21-06 04:46 PM Link | Quote
Single style of GFX, although different areas can fiddle around with that. so, single style in any one part of the hack at a time.
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 6293 days
Last view: 6293 days
Posted on 07-21-06 04:49 PM Link | Quote
Well, not anything like SMW and SMB1 (Nes), but I can say that in my opinion, Super Mario All-stars has a graphical correspondance to each of its neighbours.
SMB goes with SMB2, SMB3 and SMW, and so on.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6293 days
Last view: 6293 days
Posted on 07-21-06 05:01 PM Link | Quote
Single style of GFX. When making new graphics, I always do my damnedest to make sure they fit with what I already have, and I encourage people to do the same.
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 6293 days
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Posted on 07-21-06 05:04 PM Link | Quote
The same is true in any game. Unless it is for a one time joke you don't want to see 8-bit sprites in a snes game.
cory21391

Red Cheep-cheep








Since: 04-21-06
From: North Carolina

Last post: 6351 days
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Posted on 07-21-06 05:11 PM Link | Quote
Damn!

My vote went to multiple styles; but I accidentally pressed single

Anyways, I think you could have multiple GFX styles for sprites. Ex. You have a SMB3 goomba for 1 level; but have the apple looking SMW goomba for another. The only problem would be for individual levels; each individual level should stick to one GFX style and should flow together and look nice. You can use a different style for another level. Ex. SMW style level, SMB3 style level, SMB1 style level; then a custom style castle.
Omega

Mole








Since: 04-27-06
From: Los Angeles,CA

Last post: 6297 days
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Posted on 07-21-06 05:28 PM Link | Quote
Well, I voted for something in the middle. Why? Because having single style is Ok but, usally some levels people make need different graphics, that normal graphics can't produce, so yeah...
Doritokiller

Mole


 





Since: 06-15-06
From: California

Last post: 6436 days
Last view: 6299 days
Posted on 07-21-06 05:38 PM Link | Quote
It depends. If the game has a more diverse theme, then yeah, different styles that aren't too distant will work. If it's a more strict game (Yoshi's Island, for example), then the style can't vary too much, or things'll look out of the ordinary. The level and/or game will look like someone vomitted all these games into one giant chunk of stuff.


But yeah, graphics can be diverse, but don't get too carried away.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6293 days
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Posted on 07-21-06 06:02 PM Link | Quote
Really, the problem I see with diverse graphical styles is that mario always looks the same. You can't change much of his palette between levels, and you can't change the graphics at all between them... So there's never nothing that looks out of place.
Doritokiller

Mole


 





Since: 06-15-06
From: California

Last post: 6436 days
Last view: 6299 days
Posted on 07-21-06 08:12 PM Link | Quote
I think I have less of a problem with what you said is because I really don't pay attention to Mario's graphics, but more of what's around me. I can see what you mean, and it can be a bit bothersome at times, but it never becomes too out of place in my book.
asdf

Link's Awakening
‭‮‭‮ಠ_ಠ








Since: 11-18-05

Last post: 6295 days
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Posted on 07-21-06 08:33 PM Link | Quote
Originally posted by Alastor the Stylish
Really, the problem I see with diverse graphical styles is that mario always looks the same.


Not necessarily. You could use the DMArio patch to alter Mario's appearance depending on the level. Of course, the problem would be actually working this into the hack; it should not be too hard to someone who can think creatively. Everyone else should stick with consistence or semi-consisitence with their graphics.
Luigi-San

Ptooie
ZOMG Wii is teh pwn


 





Since: 11-18-05
From: The Mushroom Kingdom a.k.a Buffalo, NY
Wii: Yes

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Skype
Posted on 07-21-06 09:46 PM Link | Quote
Multiple styles. Levels with the same style could get boring after a while.
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6294 days
Last view: 6294 days
Posted on 07-22-06 08:19 AM Link | Quote
Originally posted by cory21391
each individual level should stick to one GFX style and should flow together and look nice. You can use a different style for another level.
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