Register | Login | |||||
Main
| Memberlist
| Active users
| Calendar
| Chat
| Online users Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album |
| |
0 users currently in SMW Hacking. |
Acmlm's Board - I3 Archive - SMW Hacking - BLKTool: How much is too much? | New poll | | |
Add to favorites | Next newer thread | Next older thread |
User | Post | ||
Chaos Force Just drifting by... Since: 11-17-05 Last post: 6304 days Last view: 6300 days |
| ||
Simple question really...How many blocks can you usually insert into SMW before it starts to slow it down? | |||
Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 6300 days Last view: 6299 days |
| ||
I had 21 blocks in there... There was slowdown around 5 on-screen enemys, if I recall. | |||
HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6300 days Last view: 6300 days |
| ||
It depends how many enemies are nearby, what other patches you've used, etc. | |||
Doritokiller Mole Since: 06-15-06 From: California Last post: 6442 days Last view: 6305 days |
| ||
I think I have like 20 blocks used for pipes, a couple teleport blocks, a jumpy one, and maybe a few other. I don't usually put too many enemies in one screen though; usually just 2-5. |
Add to favorites | Next newer thread | Next older thread |
Acmlm's Board - I3 Archive - SMW Hacking - BLKTool: How much is too much? | | |