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Acmlm's Board - I3 Archive - ROM Hacking - Idea for night and day in R/S/E | New poll | | |
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amnesiahacker Red Goomba Since: 12-21-05 Last post: 6489 days Last view: 6489 days |
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Hey everyone I started thinking today about how the day and night function is not included in R/S/E but more importantly how to implement it. I'm not really much of a R/S/E hacker but I have a lot of knowledge for hacking this genre. I first started thinking about this idea when I was doing my Gold Remake hack ages ago (I'd post it but it crashed with my HDD) I was thinking of how to change the lighting via a weather change script.
eg: setweather 0xB 'the darkness effect - palletes in this area can be edited and darkened vastly as they are separate from the light/daytime palletes doweather So now you have the night time script but everyone had that before! You need a timed script for it to occur at e.g 20:00 goes dark. Now i was investigating the script in a certain area (cant remeber whic one but i should have it soon so everyone can analyze it for themselves) but i found elements of a time executed script! :O:O so I manipulated this script so that the area in which the script is executed in will become dark at a certain time but i had it set as a trigger so when you step on that trigger at >20:00 the area turns dark (no very suttle but you get it - fade weather would work smoother) I thought long and hard about this and it didnt seem possible unless you put a trigger on every walkable tile of the game so it can't possibly fail. Then it hit me WHAM!!! the level script! by simply adding a bit more at the start of a level script you could have Day and Night! (as upon entry of any town the level script is executed before anything else Now what i am about to say is incorrect and no such commands exist but it will give you a better idea of what i mean and how it would work #org 0xBlank Space Checktime 'command doesnt exist If >20 0xYYYYYY If <20 0xZZZZZZ end Repoint level script to the area you have inserted this and continue below so at YYYYYY it would have the checktime and weather script then a pointer to the original map script ZZZZZZ is the original map script So in conclusion if its less than 8pm it will be light if its greater than 8pm it will be dark! Now that i have got that off my chest time for sleep! Tomorrow i reveal the area where i found the timed script (search the remnants of my recovered HDD). (edited by amnesiahacker on 07-17-06 03:09 PM) (edited by amnesiahacker on 07-17-06 03:41 PM) |
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Darkdata 980 Since: 02-25-06 From: Newfoundland Last post: 6282 days Last view: 6282 days |
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Now i was investigating the script in a certain area (not going to reveal just yet) but i found elements of a time executed script! A.) If you are going to talk about something you found tell us. B.) There is a thread that is talking about Day and night already. You should of posted it there. But I am not a mod so I can't really say anything. However is what you found is true it could be useful. (edited by Darkdata on 07-17-06 03:36 PM) |
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amnesiahacker Red Goomba Since: 12-21-05 Last post: 6489 days Last view: 6489 days |
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Originally posted by DarkdataNow i was investigating the script in a certain area (not going to reveal just yet) but i found elements of a time executed script! I meant to say i cant reveal it yet as i can't remember and i dont know where it is in my HDD |
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