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05-02-24 01:24 PM
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Acmlm's Board - I3 Archive - ROM Hacking - Master Quest Question New poll | |
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iGod

Blue Octorok


 





Since: 07-10-06

Last post: 6310 days
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Posted on 07-16-06 11:01 PM Link | Quote
Could you put the LoZ:Oot-Ura Zelda/Master quest on a cartrige using a D V64?
It would play perfectly!
Im also going to dig the code to see if the "Add your face to one of the mask!" is in there or not......
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

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Posted on 07-17-06 01:29 AM Link | Quote
I imagine you can. Also, what's this about putting your face on masks?
Xenesis

Blipper








Since: 11-19-05
From: Australia

Last post: 6283 days
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Posted on 07-17-06 01:45 AM Link | Quote
Eh, I believe that Rare were going to include the ability to use a Transfer Pak and the GBC camera to transfer a photo of your face onto a character in Perfect Dark.

Perhaps he's asking if the same sort of thing is here?
d4s

Shyguy








Since: 12-01-05

Last post: 6405 days
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Posted on 07-17-06 03:46 AM Link | Quote
Originally posted by iGod
Could you put the LoZ:Oot-Ura Zelda/Master quest on a cartrige using a D V64?
It would play perfectly!


hehe, that latter one made me chuckle.
you cant rewrite normal n64 cartridges with a v64, or any other n64 backup unit for that matter.

but you can use em to play the rom on a n64, of course.
MathOnNapkins

1100

In SPC700 HELL


 





Since: 11-18-05

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Posted on 07-17-06 05:08 AM Link | Quote
Lolz... that made me laugh a bit too. The dichotomy of "can you do it?" and "it would play perfectly!"
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

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Posted on 07-17-06 06:17 AM Link | Quote
The topic title would be more awesome if it'd be "Master Question"
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6283 days
Last view: 6283 days
Posted on 07-17-06 03:55 PM Link | Quote
I took a quick look through the ROM and didn't see any references to the GB camera.
iGod

Blue Octorok


 





Since: 07-10-06

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Posted on 07-17-06 04:07 PM Link | Quote
Well,It should work better the the emulator......
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6283 days
Last view: 6283 days
Posted on 07-17-06 05:38 PM Link | Quote
You mean the game will run better or the camera function will work? If the former, I doubt any emulator will run the game more accurately than a real N64. This game might act up on an N64 since it's designed for an emulator, but probably not since it's still designed and compiled with the N64 devkit.
If you mean the latter, any feature that works on an emulator will work on real hardware if you can hack the game enough to access it. Besides, I know of approximately zero emulators that support using a virtual GB Camera in the Transfer Pak - few even support the Pak itself. Either way I doubt the camera code is there at all, but if you wanted to take a closer look, you should try searching for ASCII "GAMEBOYCAMERA", the internal ROM name of the camera.
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