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05-16-24 06:25 AM
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Acmlm's Board - I3 Archive - The Pit of Despair - Smashable Brick New poll | | Thread closed
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Big Al

Goomba


 





Since: 11-19-05
From: New Jersey, USA

Last post: 6336 days
Last view: 6322 days
Posted on 11-29-05 03:49 PM Link
Hey guys sorry to bother again. I just have a quick simple question this time. I have the smashable brick ExGFX under the Extend Animated Tile GFX spot and got it to work perfectly with BlockTool and all. However, I have one minor problem. I set it to behave as block 132 so it would change to a coin when a POW is hit. It changes to a coin but still looks like a brick. How can I change it to look like a coin? Will replacing the question blocks that are in the 40-4B range on the 8x8 tile editor do the trick? If so, how can I do that? Thanks and sorry if this question has been asked already.
Tatrion
<_<;


 





Since: 11-17-05

Last post: 6297 days
Last view: 6296 days
Posted on 11-29-05 05:30 PM Link
Put the frames for the brick GFX in frames 1-8, and coin GFX in frames 9-16. You must also change the animation from "Normal" to "POW activated".
Big Al

Goomba


 





Since: 11-19-05
From: New Jersey, USA

Last post: 6336 days
Last view: 6322 days
Posted on 11-30-05 09:43 AM Link
Thanks very much! That's what I tried doing but it kept flickering from a brick/coin to a question block. I guess you can't use the animation ranges LOL...
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Acmlm's Board - I3 Archive - The Pit of Despair - Smashable Brick | Thread closed


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