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05-08-24 04:03 PM
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Acmlm's Board - I3 Archive - ROM Hacking - Why is Mario and Luigi more diferent in SMB3 than SMW? New poll | |
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HHH3

Mumbies


 





Since: 11-18-05

Last post: 6319 days
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Posted on 07-12-06 03:28 PM Link | Quote
Is smb3 easier to hack? I was just wondering because smb3 hacks seem much more intersting because of this than smw hacks.
Prince Kassad

320
As you wish.








Since: 06-30-06
From: nowhere

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Posted on 07-12-06 03:32 PM Link | Quote
Originally posted by HHH3
Is smb3 easier to hack?

SMB3 runs on the NES, which is much simpler than the SNES and therefore easier to ASM hack. Also the SMB3 ROM has been much better documented than SMW (thank you FuSoYa). That's why you'll see the cooler hacks basing on SMB3.
DahrkDaiz

Nipper Plant
U wan hax Mario?!








Since: 11-17-05

Last post: 6290 days
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Posted on 07-12-06 03:43 PM Link | Quote
Actually...

SMW has greater possibilities. SMB3 has great limits that have to be surprassed. It's not the game, but the hacker that decides. SMW could easily seperate Mario and Luigi, but some of the things people have done with SMW could never be done in SMB3. I've worked with SMB3 for over 3 years, that's really the only reason I can do what I do. Others like Fusoya and BMF can do similiar with SMW. It's all determined by the ones hacking it.
JaSp

Shyguy








Since: 11-18-05
From: Paris, France

Last post: 6289 days
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Posted on 07-12-06 07:40 PM Link | Quote
NES easier to asm hack than SNES ? I've hacked SMB3, and I'm hacking SMW now, and I can tell you, because of its limitations NES is way harder to hack than SNES. You need to find free space in the first and try to optimize your routines as much as you can, whereas on SNES just place a JSL, go to an added bank and voila.
The only thing harder in SNES hacking is, I'd say, for searching for data and such ; because obviously, there's much more data in a SNES rom.
And, though SMB3 may be better documented, SMW comes with a bunch of more or less powerful tools that let you do very nice things if you use them correctly, things that smb3 editors can't do, or hardly. It's also because SMW is easier to hack that we see a bunch of crappy hacks made in a few day whereas SMB3 hacks tends to always be a minimum decent.
Simon Belmont
Except I'm totally fucking hyped about Dracula X: Chronicles.








Since: 11-18-05
From: Pittsburgh

Last post: 6288 days
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Posted on 07-12-06 07:45 PM Link | Quote
Originally posted by JaSp
It's also because SMW is easier to hack that we see a bunch of crappy hacks made in a few day whereas SMB3 hacks tends to always be a minimum decent.


Need I remind you of red SMB3?

I think it's that standards are now set high for SMB3 hacks, in the past there have been plenty of shitty hacks
Cara Zeltina

90


 





Since: 05-11-06

Last post: 6363 days
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Posted on 07-12-06 08:20 PM Link | Quote
It isn't that standards are set too high.. It is just that, most of the people who have been in the community for a long time now simply have matured beyond the trivial drool that so many new "hackers" proclaim as "nice." In truth, a majority of that old stuff is like today's new stuff - crap. It always was crap, always will be crap.

Even then I think we knew it was crap, we just considered it "neat" because we didn't know how far we could reach out and make a difference at the time.. In recent years, we know how far are limitations are.. And we've lived through the crap for so damned long that is is just starting to come to the point where we detest it..

So essentially, standwards weren't raised exactly.. It is just people have always done poorly, and continue to do so. I don't think "crap" was ever the standard, just regarded as "interesting" a long time ago when we first started out.
never-obsolete

Paragoomba








Since: 05-14-06
From: AZ

Last post: 6290 days
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Posted on 07-12-06 10:05 PM Link | Quote


SMB3 runs on the NES, which is much simpler than the SNES and therefore easier to ASM hack.



this brings to mind a multi-directional scrolling split screen routine (kinda like that seen in smb3) i'm writing for a nes project...and it is not easier to program for

edit: typos


(edited by never-obsolete on 07-12-06 09:06 PM)
JaSp

Shyguy








Since: 11-18-05
From: Paris, France

Last post: 6289 days
Last view: 6289 days
Posted on 07-12-06 10:07 PM Link | Quote
Originally posted by setz
Need I remind you of red SMB3?

I think it's that standards are now set high for SMB3 hacks, in the past there have been plenty of shitty hacks

I wasn't saying that there were no crappy SMB3 hacks, but there's much more crappy SMW hacks ; say, for 1 crappy SMB3 hack you'd have 10-20 crappy SMW hacks :/
Well, after a second thought, it might just be a questin of proportion, I'm sure wether the ratio between crappy/fancy SMB3 hacks is lower than SMW hacks' one...
But still, the SMW hacking forum is in the crap section for a reason.
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