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05-06-24 10:48 PM
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Acmlm's Board - I3 Archive - SMW Hacking - Block Train Patterns? New poll | |
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Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 6287 days
Last view: 6286 days
Posted on 07-06-06 04:20 AM Link | Quote
I've seriously eaten half of my ass now.
I can't figure out how to change the paths of the Block trains located in Roy's/Larry's Castle.
Is it like, some gazillion-byte Hex adress? ASM? Jesus, please help As Soon as possible.

Thanks in advance.
paulguy

Paragoomba


 





Since: 06-29-06

Last post: 6300 days
Last view: 6287 days
Posted on 07-06-06 04:34 AM Link | Quote
god i hate those stupid block trains. if someone puts one of those in their hack i wont play it.
Kingpin



 





Since: 11-21-05
From: Amarillo, TX

Last post: 6293 days
Last view: 6287 days
Posted on 07-06-06 05:28 AM Link | Quote
Originally posted by paulguy
god i hate those stupid block trains. if someone puts one of those in their hack i wont play it.


Then why are you even here? You probably hate them because you fall off of them a lot, meaning you would die in most of the good hacks that are around.

I swear there was a thread about this fairly recently. There isnt an easy way to do it right now.
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 6287 days
Last view: 6286 days
Posted on 07-06-06 06:23 AM Link | Quote
Mental note: remember to make a fortress dedicated ENTIRELY to block trains...
Kingpin



 





Since: 11-21-05
From: Amarillo, TX

Last post: 6293 days
Last view: 6287 days
Posted on 07-06-06 07:33 AM Link | Quote
Originally posted by BMF54123
Mental note: remember to make a fortress dedicated ENTIRELY to block trains...


I realize and appreciate the sarcasm, I really do, but personally I think that would be cool....as long as it wasnt the same block train path over and over again. I would assume, since you are infact BMF, that you have figured out how to change the path by now.
spel werdz rite









Since: 11-19-05

Last post: 6288 days
Last view: 6286 days
Posted on 07-06-06 01:59 PM Link | Quote
page 2
paulguy

Paragoomba


 





Since: 06-29-06

Last post: 6300 days
Last view: 6287 days
Posted on 07-06-06 05:11 PM Link | Quote
nah im fine at SMW, it's just a... weak point of mine. I'm stuck on the stupid block train level in NSMB aswell.
ZTaimat

260








Since: 11-19-05

Last post: 6353 days
Last view: 6288 days
Posted on 07-06-06 07:45 PM Link | Quote
someone should really code a custom block tool block that will both override either of the 2 set paths and the "creater" block will follow it... then you can set its block type to 25 (go-through) and its gfx to 'blank'... if this block were made, custom block train routes would be acieved easily.

(so you know how "eater" blocks follow any solid block paths? Imagine the "creator" block following a similar, invisable path)


(edited by ZTaimat on 07-06-06 06:46 PM)
spel werdz rite









Since: 11-19-05

Last post: 6288 days
Last view: 6286 days
Posted on 07-07-06 03:56 AM Link | Quote
Originally posted by ZTaimat
someone should really code a custom block tool block that will both override either of the 2 set paths and the "creater" block will follow it... then you can set its block type to 25 (go-through) and its gfx to 'blank'... if this block were made, custom block train routes would be acieved easily.

(so you know how "eater" blocks follow any solid block paths? Imagine the "creator" block following a similar, invisable path)
Uhh, did you bother to look at this!?
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