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| Acmlm's Board - I3 Archive - ROM Hacking - Donkey Kong |
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Raccoon Sam Boomerang Brother Custom Title Since: 11-20-05 From: Correct Last post: 5907 days Last view: 5907 days |
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| The original NES Version, yes.
I tried finding data, but I couldn't find a thing. It seems to be compressed or such with a complicated doohicky. But why? o_O Anyone else gathered up information about this? |
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Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 5907 days Last view: 5907 days |
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| Wouldn't be surprised if the levels and such were hardcoded... | |||
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Raccoon Sam Boomerang Brother Custom Title Since: 11-20-05 From: Correct Last post: 5907 days Last view: 5907 days |
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| =/
True, indeed. |
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Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 5907 days Last view: 5907 days |
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| Well, get a disassembler and watch for VRAM writes! | |||
VinceIP![]() Blue Octorok Since: 05-29-06 From: Ohio, USA Last post: 6075 days Last view: 6075 days |
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What year was Donkey Kong made? Wasn't it one of the first NES games? If it was hardcoded... wow, that would suck.
What methods did you use to try finding data, anyway? |
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FreeDOS + Giant Red Koopa Legion: freedos = fritos Since: 11-17-05 From: Seattle Last post: 5907 days Last view: 5907 days |
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| Donkey Kong was made in 1981, as an arcade game. Famicom came out in 1983, I think... followed by NES in 1985. The Famicom/NES version of Donkey Kong still says the 1981 date, so I don't know when it came out for those systems. | |||
Googie![]() ![]() ![]() ![]() ![]() ![]() ![]() 390 Since: 11-22-05 From: Corona Queens New York Last post: 5910 days Last view: 5910 days |
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| I was lookin at the Wikipedia article about this game, I was pissed when I was kid that Nintendo stripped the second level that was in the arcade version when they made the Nes version. | |||
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never-obsolete Paragoomba Since: 05-14-06 From: AZ Last post: 5909 days Last view: 5909 days |
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| Here's some notes I gathered about 'Donkey Kong(JU).nes':
Fig 1.1
The background collision is hard coded into the game...so no level changes withough extensive r.e. and asm hacks. (edited by never-obsolete on 07-03-06 09:34 PM) (edited by never-obsolete on 07-03-06 09:35 PM) |
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Techokami Porcupo Since: 12-03-05 From: Mass-uh-chew-sits USofA Last post: 5922 days Last view: 5908 days |
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| Deassembly by SnowBro. He's a fucking God kthx | |||
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Billiards Koopa Red Paratroopa Since: 04-21-06 From: Far away from a carnival, one ride tried to kill me (no lie) Last post: 6114 days Last view: 6114 days |
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| Maybe you could edit the Gameboy Version? | |||
Elbobelo![]() UFO Since: 12-06-05 From: Maryland Last post: 5955 days Last view: 5944 days |
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| This is great information. I was trying to search through this rom for the music data so I could construct those sounds clips in another game.
Any clue where the Music Data is?? And to compinsate this BUMP here are some pics ![]() ![]() ![]() (edited by ImInvisible on 07-23-06 09:18 PM) |
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Wlokos Goomba Since: 12-25-05 Last post: 6107 days Last view: 6107 days |
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| That looks great. | |||
Elbobelo![]() UFO Since: 12-06-05 From: Maryland Last post: 5955 days Last view: 5944 days |
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| Thanks, I'm working my ass off on this Nut's & Milk hack, finding and learning about all the data in the rom. So far I've been successfully crossing the bridges.
Q: Does anybody know what the story is behind those firey chicken looking things from the final DK level. that I made as the bad guys?? are the flamming pies? what going on there? What are they? |
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