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05-28-24 04:19 PM
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Acmlm's Board - I3 Archive - SMW Hacking - Wow, that's odd. I think I found some new information. New poll | |
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Alastor
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Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6308 days
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Posted on 06-29-06 06:43 PM Link | Quote
On level 10D (Bowser's Castle in the original game), and sublevels of it, Dry Bones - Stays on Ledge will throw bones. As well as not fall off ledges. (Dry Bones - Throw Bones will still fall off of ledges.)

Nearly useless, I know. But eh.

By the way, guess where I am in terms of completion of my hack.
Raccoon Sam

Boomerang Brother
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Since: 11-20-05
From: Correct

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Posted on 06-29-06 07:15 PM Link | Quote
I thought there already was one
Sukasa

Birdo
Not quite as active as before.
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Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 6309 days
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Posted on 06-29-06 07:18 PM Link | Quote
Apparently nearly done.

Well, since that sprite normally doesn't throw bones, that's a good thing.

The other possibilty is that the sprite memory number needs to be set correctly for the bones to be thrown, who knows.

Good find.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6308 days
Last view: 6308 days
Posted on 06-29-06 07:18 PM Link | Quote
Originally posted by Raccoon Sam
I thought there already was one
...

What does that even mean?
Originally posted by Sukasa +
The other possibilty is that the sprite memory number needs to be set correctly for the bones to be thrown, who knows.
Not bloody likely. I saved the level as several other levels to test, it didn't repeat itself. It also repeated itself on its submaps which used different things.


(edited by Alastor the Stylish on 06-29-06 06:20 PM)
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 6309 days
Last view: 6308 days
Posted on 06-29-06 07:21 PM Link | Quote
Scratch that idea. So.. What, is it just a CMP #$010D or something? I could see that being useful in a level with small platforms, bones flying everywhere
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