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06-27-24 09:40 AM
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Acmlm's Board - I3 Archive - SMW Hacking - How to change secondary entrances? New poll | |
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chrisss456

Red Goomba








Since: 06-28-06

Last post: 6463 days
Last view: 6463 days
Posted on 06-29-06 02:42 PM Link | Quote
Hi guys im just confused at how you can change the placement of secondary entrances... I know you can go to Level>Modify Secondary Entrances....but i just dont understand how to put the second entrance where i want. Thanks...
Tatrion
<_<;


 





Since: 11-17-05

Last post: 6339 days
Last view: 6338 days
Posted on 06-29-06 03:09 PM Link | Quote
First you should go to "Modify secondary entrances", like you did.

Next, find an empty secondary entrance value. Any one not pointing to a level is fine.

Next, put the Level number in the box after. Use the hex number.

Next, press F1 when the main LM window is open to show boundaries between screens. Find the screen you want, and put that in.

Next, click the box where it says "Set X/Y position using method 2".

Set the exact spot where you want Mario to appear using the entrance.

If it's near the top of the screen, use FG and BG = 00. In the middle, use FG and BG = 60. Near the bottom, use FG and BG = C0.

Lastly, define how you want Mario to enter the level.

To set up an exit, put an exit enabled object on the screen you want Mario to leave. Go to "add/modify/delete screen exits".

Find the value of the screen with the exit enabled object and put that value in.

Next, check the box for "use above value as a secondary exit number". Enter the value for the entrance you defined above. The links should be defined and link properly.
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