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04-29-24 05:55 PM
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Acmlm's Board - I3 Archive - ROM Hacking - Mario Kart 64 Level Hacking. Seriously! New poll | |
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HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6280 days
Last view: 6280 days
Posted on 06-25-06 02:52 AM Link | Quote
Well technically you could reduce that to this:

#include <stdio.h>
int main(int argc, char* argv[])
{
printf("Hello world\n");
return 0;
}


But the point of that was to have a bare minimum test program to use while I tried to recompile SDL to get rid of that damn stdio redirect. (Tip: ./configure --disable-stdio-redirect )
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6280 days
Last view: 6280 days
Posted on 06-29-06 02:30 AM Link | Quote
Just thought you might like a status update. The level viewer is almost working, but there's some memory corruption or some crap going on. I'm going to be away for at least the weekend, I'll work on it when I get back.
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6280 days
Last view: 6280 days
Posted on 07-18-06 01:19 AM Link | Quote


Well that took waaaaay longer than I was hoping thanks to some stuipd bugs and me being busy as hell. Anyway, here's version 1.0. You can use 7zip to open the file. It doesn't do a whole lot yet, and expect bugs, but it works (at least for me).

READ THE README BEFORE USING THE PROGRAM OR DIE.

And might I be the first to say that flying through a render of Rainbow Road with Key of the Twighlight playing in the background is cooooooool.
FreeDOS +

Giant Red Koopa
Legion: freedos = fritos








Since: 11-17-05
From: Seattle

Last post: 6279 days
Last view: 6279 days
Posted on 07-18-06 01:43 AM Link | Quote
Somehow, it's not working. I start the program as per the instructions in the README, but when I try to enter any level number, the program closes. The debug file has no seemingly no important information, just what was displayed in the console before the level-select.
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6280 days
Last view: 6280 days
Posted on 07-18-06 01:45 AM Link | Quote
Post the contents of the file, and make sure the ROM is in the right byte order.
*makes a note to have the next version verify it's working with the correct ROM*


(edited by HyperMackerel on 07-18-06 12:46 AM)
FreeDOS +

Giant Red Koopa
Legion: freedos = fritos








Since: 11-17-05
From: Seattle

Last post: 6279 days
Last view: 6279 days
Posted on 07-18-06 02:32 AM Link | Quote
Actually nevermind, I was using the Windows PC that barely works -- I boot the rarely-used copy of Windows here, and it's fine
asdf

Link's Awakening
‭‮‭‮ಠ_ಠ








Since: 11-18-05

Last post: 6281 days
Last view: 6279 days
Posted on 07-18-06 02:44 AM Link | Quote
Actually, I'm having the same problem. The program just doesn't want to load for me either.
Cellar Dweller +

Red Koopa









Since: 11-18-05
From: Arkansas

Last post: 6289 days
Last view: 6280 days
Posted on 07-18-06 04:34 AM Link | Quote
Same thing here: It crashes right after selecting a level. OS is Win2K pro on VMware.

Attached is the Dr. Watson report of the crash. There is no symbol information, but if you have a map file you may be able to locate the function where it crashed.

Attachments

DrWatson - mk64edit.txt (5261b) - views: 72
paulguy

Paragoomba


 





Since: 06-29-06

Last post: 6293 days
Last view: 6280 days
Posted on 07-18-06 05:52 PM Link | Quote
this is pretty sweet but i hope in a later version we con reconfig the controls. the defaults are terrible. other than that, awesome!
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6280 days
Last view: 6280 days
Posted on 07-18-06 06:41 PM Link | Quote
Yep, custom controls should be in the next version.

Also if the program's crashing please post the contents of mk64edit_debug.log (or upload it) so I can see why.
asdf

Link's Awakening
‭‮‭‮ಠ_ಠ








Since: 11-18-05

Last post: 6281 days
Last view: 6279 days
Posted on 07-18-06 06:52 PM Link | Quote

Creating object with 0 shapes... Done.
mk64edit V1.0 initializing...
SDL library loaded OK.
Set GL attributes OK.
Video info:
HW Surface: 0
Window Manager: 1
Hardware blit: 0, with colour key: 0, with alpha: 0
Software blit: 0, with colour key: 0, with alpha: 0
Colour fill: 0
VRAM: 0 KB
Colour depth: 16 bits per pixel

Initializing video... 640x480 @ 16bpp confirmed; Set video mode... OK.
Setting up GL... Done.
Creating object with 1 shapes... Copying shapes... Copying points... Done.



That's all it says. What could be wrong?
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6280 days
Last view: 6280 days
Posted on 07-18-06 06:56 PM Link | Quote
OK, looks like it's not working with 16-bit colour. My graphics card only supports 16 and 32 bits, so I can't see if it works with 8 or 24. Hopefully that'll be easy enough to fix.
Keitaro

Mole


 





Since: 11-18-05
From: Massachusetts

Last post: 6438 days
Last view: 6438 days
Posted on 07-19-06 12:29 AM Link | Quote
Wow, I knew you were playing with MK64 for a while but now that I see what you've acomplished, I must say I'm damn impressed. Good job, HH
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6280 days
Last view: 6280 days
Posted on 07-19-06 12:34 AM Link | Quote
You should be slightly more impressed with version 1.1.

Fixed:
  • V1.0 was accidentally using outdated SDL_OPENGLBLIT video mode; now uses SDL_OPENGL like it should.
  • Works on 16-bit colour. Should work on 24-bit but I have no way to test it.
  • Sky colours are no longer backward.
  • Now sets alpha byte for second sky colour.


Added/changed:
  • Verifies the correct ROM and byte order.
  • ROM name is no longer hardcoded; now prompts you to choose a file.
  • Controls can be changed in registry (at HKEY_CURRENT_USER\Software\HyperNova\MK64Edit\Keys).


Anyone who can want to try it at 24-bit colour? It should work, though I fear once alpha transparency is supported, it might only show up correctly at 32-bit. :-/ 16 and 24-bit doesn't leave room for an alpha channel.
asdf

Link's Awakening
‭‮‭‮ಠ_ಠ








Since: 11-18-05

Last post: 6281 days
Last view: 6279 days
Posted on 07-19-06 12:42 AM Link | Quote
Odd, it still crashes in the same fashion. Interestingly, it says 600 x 480 is being used, when I'm using 1024 x 768. Then there's this, that only shows up the first time the program is used..

HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6280 days
Last view: 6280 days
Posted on 07-19-06 12:47 AM Link | Quote
That error just means it didn't find the registry keys. I should probably get rid of it. It says 640x480 because that's the size of the window.

As for the crash, it could be that your video card isn't powerful enough. The program doesn't yet do any optimizations like display lists or hiding off-screen/far away polygons. Is it prompting you for a level number? (The console window might be hidden behind the main video window.) Does it crash or just hang? Are you sure your ROM is OK?


(edited by HyperMackerel on 07-18-06 11:53 PM)
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 6280 days
Last view: 6279 days
Posted on 07-19-06 12:53 AM Link | Quote
As an option, why not have the program disable the alpha channel for 16/24-bit videocards, and possibly in a future version give the user the option of emulating the alpha through software?
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6280 days
Last view: 6280 days
Posted on 07-19-06 12:55 AM Link | Quote
It already disables (and for that matter doesn't use) the alpha channel, but I don't know how to go about emulating it.

BTW, if it's just sitting there doing nothing after you load a ROM, look for the console window which is probably hidden behind the video window. You need to enter a level number before it actually does anything. I intend to change that soon...
asdf

Link's Awakening
‭‮‭‮ಠ_ಠ








Since: 11-18-05

Last post: 6281 days
Last view: 6279 days
Posted on 07-19-06 12:56 AM Link | Quote
I'm certain I have a good dump of the ROM. It does prompt me for a level number, it's just that as soon as I enter one, it pauses for a few moments, then dies. If I opened it from a DOS Prompt window, it just returns to the prompt without giving an error. What could be the problem?
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6280 days
Last view: 6280 days
Posted on 07-19-06 01:10 AM Link | Quote
Are you sure you posted the entire log file? It doesn't say anything at all after you enter the level number? What OS are you using?
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Acmlm's Board - I3 Archive - ROM Hacking - Mario Kart 64 Level Hacking. Seriously! |


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