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Acmlm's Board - I3 Archive - Display Case - Not-so-Lost Thread #7, which is still alive even after two hack attacks New poll | | Thread closed
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Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6288 days
Last view: 6288 days
Posted on 04-22-06 12:38 AM Link
Originally posted by KATW
Oh... and I cant go back and try again... my bro has the PS2 at college... and its broken
I can only imagine the circumstances.

"Oh! You failed when you were SOOOOO CLOSE. Time to take the PS2 off to college with me, and break it."
Tatrion
<_<;


 





Since: 11-17-05

Last post: 6290 days
Last view: 6289 days
Posted on 04-22-06 12:42 AM Link
Is it just me, or are people posting more often in this thread?
Skydude

Armos Knight








Since: 02-18-06
From: Stanford, CA

Last post: 6562 days
Last view: 6562 days
Posted on 04-22-06 12:42 AM Link
Well, perhaps he is indeed a cruel bastard.

What's really funny about the stuff in FFX is that it's a lot like things in other games...like FF6's "run around Kefka's tower 2000 times to get the Apocalypse Sword" or FF7's "breed together 4 golden chocobos to get a platinum chocobo that goes to the moon and gets a revive potion for Aeris" or something of the sort...

...the difference is that those ridiculous things in FFX are TRUE.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6288 days
Last view: 6288 days
Posted on 04-22-06 12:46 AM Link
You lie! NO ONE said the apocalypse sword thing!
Skydude

Armos Knight








Since: 02-18-06
From: Stanford, CA

Last post: 6562 days
Last view: 6562 days
Posted on 04-22-06 01:51 AM Link
In point of fact, that's one of the more common rumors regarding FF6, along with the revival potion for a certain character. Which seems to be a recurring theme among fake rumors for FF games, actually...
Trapster

King Dedede



 





Since: 11-19-05
From: Sweden

Last post: 6397 days
Last view: 6289 days
Posted on 04-22-06 07:38 AM Link
Originally posted by Skydude
Well, if it didn't work against bosses, then that takes down its value quite a bit. As for the Super Suit, didn't you need to do 100 Super Jumps to get that? The timing gets kinda tough after the 30 or so you need for the Attack Scarf.


Bah. I didnīt care for those things and it wasnīt like I needed them, anyway.

And I think that the Economizer in FFVI makes it too easy to beat.
Kattwah

Acro
RIP Acmlm's Board: Feb. 18 2007








Since: 11-17-05

Last post: 6289 days
Last view: 6288 days
Posted on 04-22-06 12:23 PM Link

Well, you still have the memory card whenever you come across a PS2.

...right?
That would constitute part of the PS2 not being at college

But it isnt corrupted or anything...

I hope...
Cynthia

Uh-huh.


 





Since: 11-17-05
From: LaSalle, Quebec, Canada

Last post: 6289 days
Last view: 6289 days
Skype
Posted on 04-23-06 12:31 AM Link
And I think that the Economizer in FFVI makes it too easy to beat.

Then don't use it.

I really need to play through FF6 again one of these days, but I'll probably wait for the GBA port... then again, FF5 will come before that. Priorities...
Kattwah

Acro
RIP Acmlm's Board: Feb. 18 2007








Since: 11-17-05

Last post: 6289 days
Last view: 6288 days
Posted on 04-23-06 12:37 AM Link
You know what...

I dont think Ive ever played FF5... thats kinda sad

...

Ill get it soon enough
Cynthia

Uh-huh.


 





Since: 11-17-05
From: LaSalle, Quebec, Canada

Last post: 6289 days
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Posted on 04-23-06 12:48 AM Link
Well, it's not that hard to find. But if you want to wait a bit, I'm sure the GBA version will be worthwhile. (If it's anything like FF4's port that is.)
Skydude

Armos Knight








Since: 02-18-06
From: Stanford, CA

Last post: 6562 days
Last view: 6562 days
Posted on 04-23-06 06:24 AM Link
Man, FF4's port was great. They put back in everything they took out of it for the original American release of the game (though maybe that was already in for the PSX release, I dunno), but far more impressive were the two massive extra dungeons and the ability to swap in the other characters for the last portion of the game. Really well done.

Granted, I loved FF4 anyway...I wasn't really that much a fan of the job system in FF5. I like the jobs systems in FF3j (the only game in the series not released in the US!) and Tactics better...
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6288 days
Last view: 6288 days
Posted on 04-23-06 01:24 PM Link
Originally posted by Colin
Then don't use it.
Something is very wrong when you have to drastically restrict your own power level in order to balance the game =/
asdf

Link's Awakening
‭‮‭‮ಠ_ಠ








Since: 11-18-05

Last post: 6290 days
Last view: 6288 days
Posted on 04-23-06 05:17 PM Link
Originally posted by Skydude
Man, FF4's port was great. They put back in everything they took out of it for the original American release of the game (though maybe that was already in for the PSX release, I dunno), but far more impressive were the two massive extra dungeons and the ability to swap in the other characters for the last portion of the game. Really well done...


Meh...I kind of disliked that in FF4's port, but I admit it was fun. See, in the original game(s), at the final dungeon, I didn't need to worry about anything complicated or perfecting my stats. Sure, I knew about the special items, but I knew that would be a waste of time. I've never really completed any FF game except 1-4, MQ and 7 because of the need to max out everything. Then I eventually get bored and stop playing (even if I could crush the opposition with both hands tied behind my back like in FF8).
Skydude

Armos Knight








Since: 02-18-06
From: Stanford, CA

Last post: 6562 days
Last view: 6562 days
Posted on 04-23-06 08:02 PM Link
But that's what made it so great. You didn't NEED to max out your characters. It was perfectly possible to take the original team into the final dungeon and beat the final boss, as before, without it being overly difficult. This was completely optional, and pretty interesting besides. I liked Edge's Ninja Playground, myself. Then again, I really thought Edge was a great character...
Kattwah

Acro
RIP Acmlm's Board: Feb. 18 2007








Since: 11-17-05

Last post: 6289 days
Last view: 6288 days
Posted on 04-23-06 09:23 PM Link
Edge's Ninja Playground drove me nuts...

...

I have to admit though, Brachioradios really didnt put up much of a fight, and I was level 62
Cynthia

Uh-huh.


 





Since: 11-17-05
From: LaSalle, Quebec, Canada

Last post: 6289 days
Last view: 6289 days
Skype
Posted on 04-23-06 10:25 PM Link
asdf: Don't forget that the FF4 shown in the port is basically what the game's supposed to be. The American release was FF4 Easy Type, which was basically dumbed down because Square didn't want to alienate the American audience right away.
Peardian

N-Z

KvSG #193 is up!








Since: 11-17-05
From: Pearl Island

Last post: 6290 days
Last view: 6289 days
Posted on 04-23-06 10:52 PM Link
I've never really played any Final Fantasy game except for Crystal Chronicles.

And my Spring Break just ended.
asdf

Link's Awakening
‭‮‭‮ಠ_ಠ








Since: 11-18-05

Last post: 6290 days
Last view: 6288 days
Posted on 04-23-06 10:57 PM Link
Yeah, and that's one of the reasons that I did get it. Now, the extras aren't a bad thing. I was just saying that if there's a chance to become superpowered, I take it. It's a bad habit of mine in RPGs, which is why I don't tend to play them as much as I did in the past. See, in the FF4 port right now, I got bored of playing when I tried to get the Mind Flayer summon.

Oh, and the FF4 GBA port is more of a port of the WSC version than the Japanese hardtype. Some of the bugs from the WSC version (IE: double turns) are present in it, as are the modified encounter (rates) and RNG (ie, you can't encounter a group of 8 Imps/Goblins outside of Antlion Cave anymore).
Cynthia

Uh-huh.


 





Since: 11-17-05
From: LaSalle, Quebec, Canada

Last post: 6289 days
Last view: 6289 days
Skype
Posted on 04-23-06 11:20 PM Link
It might be a port of the WSC code but they still had to add a bunch of stuff to it. So it's probably the "ultimate" version of FF4 at the moment, at any rate.
Skydude

Armos Knight








Since: 02-18-06
From: Stanford, CA

Last post: 6562 days
Last view: 6562 days
Posted on 04-23-06 11:31 PM Link
I don't know why you would try to get the Mind Flayer summon unless you're obsessively completionist. It's not very useful at all even at the earliest you can get it...also, it should be noted that you can get it more easily in Rydia's trial in the post-game dungeon, if you're that obsessed with it.
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Acmlm's Board - I3 Archive - Display Case - Not-so-Lost Thread #7, which is still alive even after two hack attacks | Thread closed


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