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| Acmlm's Board - I3 Archive - Programming - Problems with compiling SNES9X Source... |
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Raccoon Sam Boomerang Brother Custom Title Since: 11-20-05 From: Correct Last post: 5907 days Last view: 5907 days |
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| Yeah. Whenever I open the "SNES9X 1.42 (v49).xcode", edit something, and press "Build and Go" it says that there's one warning and one error: "warning: -Wuninitialized is not supported without -O" and "error: unrecognized command line option "-floop-transpose""
Why..? |
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neotransotaku![]() Sledge Brother Liberated from school...until MLK day Since: 11-17-05 From: In Hearst Field Annex... Last post: 5909 days Last view: 5907 days |
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| My guess is you need to use gcc, you can't use any other compiler unless it supports the same options as gcc | |||
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Raccoon Sam Boomerang Brother Custom Title Since: 11-20-05 From: Correct Last post: 5907 days Last view: 5907 days |
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| Yeah, but in the "How to Build.txt" it clearly says "XCode 1.0 or newer" in the "Things you need" Section. | |||
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Cellar Dweller + Red Koopa ![]() Since: 11-18-05 From: Arkansas Last post: 5916 days Last view: 5907 days |
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| I think you can safely remove the "-floop-transpose" option. Doing so should allow SNES9X to compile.
I'm not a Mac user, so I haven't used XCode, and I don't know if you need to use a dialog box or edit a makefile to remove it. |
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FreeDOS + Giant Red Koopa Legion: freedos = fritos Since: 11-17-05 From: Seattle Last post: 5907 days Last view: 5907 days |
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| Try adding -O1 or -O2 to the options, or remove all the -f options (they remove debugging stuff and further optimize binaries). |
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