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05-15-24 10:49 PM
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Acmlm's Board - I3 Archive - The Pit of Despair - DOS Game Notes Required New poll | | Thread closed
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Bane King

Rope








Since: 11-22-05

Last post: 6341 days
Last view: 6298 days
Posted on 06-11-06 04:31 PM Link
Does anyone have anything on hacking DOS games?
Mainly speaking of Wizardry 6?
I found THIS but it doesn't help me much.

Anything would be greatful.
Thanks.
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6298 days
Last view: 6295 days
Skype
Posted on 06-11-06 05:58 PM Link
Shouldn't this be in the General Hacking forum?
Bane King

Rope








Since: 11-22-05

Last post: 6341 days
Last view: 6298 days
Posted on 06-11-06 06:33 PM Link
Oops...sorry.

I'm sure it will be moved.....and sink into oblivion
never-obsolete

Paragoomba








Since: 05-14-06
From: AZ

Last post: 6297 days
Last view: 6297 days
Posted on 06-11-06 09:14 PM Link
use the same methods for console games. figure out the structure of the data you are looking for. searh for the data. edit away. if you're lucky the game will seperate things into different files (based on contents) and in directories.

for text use a table with the dos character set (assuming it doesn't use an internal set or use graphics for text) and a hex editor. graphics would be more tricky, you'd have to figure out the format, and possibly write your own extractor/inserter. and if you want more control over the game, learn x86 assembly.

though this is all assumming no compression is used.
Bane King

Rope








Since: 11-22-05

Last post: 6341 days
Last view: 6298 days
Posted on 06-12-06 01:03 AM Link
I was mainly going for stats
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