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Acmlm's Board - I3 Archive - SMW Hacking - SMB3 Airship-Flames & Piranha-Plants | New poll | | |
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joh Micro-Goomba Since: 05-22-06 From: Stuttgart, Germany Last post: 6665 days Last view: 6665 days |
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Does anybody know how to implement horizontal and vertical flames like in the SMB3 airships?
I'm also interested in these up & down-going small piranha plants, like in world 7 of SMB3. |
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Cirvania Cyball I guess this is as close as Xkeeper will get to spell it right. :< Since: 11-17-05 From: The Island of Puerto Rico. Last post: 6433 days Last view: 6431 days |
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You need to use the ExAnimation feature found in LM to make the flame animations and a custom block found in Blocktool that hurts Mario on certain frames of said animation.
If you don't know how to use either of these, I don't think I could help you. Or anyone else, for that matter. |
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joh Micro-Goomba Since: 05-22-06 From: Stuttgart, Germany Last post: 6665 days Last view: 6665 days |
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Good idea. I didn't realize that blocktool has a animated hurt block.
thanks a lot |
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Acmlm's Board - I3 Archive - SMW Hacking - SMB3 Airship-Flames & Piranha-Plants | | |