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05-16-24 09:48 PM
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Acmlm's Board - I3 Archive - General Gaming - What part of a game...? New poll | |
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ziratha

Koopa


 





Since: 11-19-05

Last post: 6315 days
Last view: 6297 days
Posted on 11-26-05 06:01 PM Link | Quote
What part of a game do you really want to be good for it to be a good game? I mean, some people look for good graphics, some look for gameplay. What do you look for?

I like a good story, for example, I like the ff games entirely because of their stories. Take the exact same games, change the stories a little bit and i would totally hate it.
Chickenlump

Paratroopa








Since: 11-18-05
From: Columbia City Indiana

Last post: 6352 days
Last view: 6334 days
Posted on 11-26-05 06:04 PM Link | Quote
Good music. I've seen awesome games with terrible music, causing me to not play them. I don't care how orchestrated the sound is, or how many songs there are, I want catchy tunes that I can remember, and music that won't make me turn the volume off. If the music isn't memorable, then the game usually isn't either. For me, at least.
Thoughtless
[Danielle] Thoughtless is my secret lover
[Danielle] *flutters eyelashes*
[Thoughtless] SECRET IS OUT

I miss my two pussies :( (Part II)


 





Since: 11-17-05
From: PR

Last post: 6297 days
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Posted on 11-26-05 06:10 PM Link | Quote
I want the game to be fun. Gameplay matters to me the most.

It could be the shittiest looking game but if it is fun to play then it is worth my time. Oh and good/decent music. Because bad music in a game is like being raped through the ear.
Aurxix

Flurry


 





Since: 11-23-05
From: Canada

Last post: 6743 days
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Posted on 11-26-05 06:13 PM Link | Quote
Gameplay,Sound and Story Line of course to me these are what make a game a GAME!, Maby a poll would of been good
Pasgeti_;

560








Since: 11-18-05

Last post: 6336 days
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Posted on 11-26-05 06:15 PM Link | Quote
A little of everything combined in a good way..... Or trippy stages like out of this dimension.
Thexare

Metal battleaxe
Off to better places








Since: 11-18-05

Last post: 6297 days
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Posted on 11-26-05 06:18 PM Link | Quote
Gameplay and good, fitting music are most important to me. Sound effects don't bother me much, and the story's only important in some games.
Deleted User
Banned


 





Since: 05-08-06

Last post: None
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Posted on 11-26-05 09:53 PM Link | Quote
I like Final fantasy games because the story line and the battle system. Graphics are not my specialty. I really don't care about graphics that much. Action games I like is the story line sometimes and mostly the killing and the action to it. I love shooting at people in action games and plus the gore in the game. I sometime like multiplayer in action games because you play with other people around the world or US. Thats what I like part about games.
Tatrion
<_<;


 





Since: 11-17-05

Last post: 6298 days
Last view: 6296 days
Posted on 11-26-05 10:07 PM Link | Quote
gameplay/ level design/ etc.

If it's not fun, it's a waste of time.
Yoshi Dude

TO HELL WITH THIS








Since: 11-17-05
From: Fleepa

Last post: 6297 days
Last view: 6296 days
Posted on 11-26-05 10:17 PM Link | Quote
Gameplay and good control above all else. I can't stand games where the sole challenge is dealing with frustrating controls.
Graphics are a bit important too. I'd much rather have fun gameplay than superior graphics.. but games that have a lot of darkness are ruined for me. Banjo-Tooie and Metroid Prime 2 are good examples. except other people have told me darkness in those games was never a problem. It's probably just me.
The graphics in FFVIII really drove me nuts too. I couldn't stand looking at the choppy people. I hate that game for many reasons, though, so I can't say if the graphics would've ruined it for me otherwise.
I really don't care about storyline. Saving the princess from the castle is enough for me.
Kattwah

Acro
RIP Acmlm's Board: Feb. 18 2007








Since: 11-17-05

Last post: 6297 days
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Posted on 11-26-05 11:41 PM Link | Quote
YD: The princess is in another castle

I want a balance, but in order for me to like the game, I have to be able to play the game... so gameplay over everything else.

Next, level design. Because as much fun as exploiting glitches are, they shouldnt be there in the first place.

Followed by a balance of Music and Graphics... it needs to be appealing to two more of my senses

Then storyline... eh... it would be higher, but some games just dont NEED a storyline.

Replay value is a must in every game though... that just means I love it enough to play it again and again
Cynthia

Uh-huh.


 





Since: 11-17-05
From: LaSalle, Quebec, Canada

Last post: 6297 days
Last view: 6297 days
Skype
Posted on 11-27-05 12:56 AM Link | Quote
Gameplay and replay value. I want the game to play well and I want there to be a lot of unlockables or optional secrets if at all possible... although some RPG's are linear but still extremely fun so that's not always a definite.

Music would probably be one of my secondary preferences.
Yoshi Dude

TO HELL WITH THIS








Since: 11-17-05
From: Fleepa

Last post: 6297 days
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Posted on 11-27-05 02:37 AM Link | Quote
Originally posted by KATW
YD: The princess is in another castle
*
it's not funny. >8(


*this screenshot should not have been viewed by anyone avoiding spoilers
Yoronosuku

Toss Tortoise


 





Since: 11-17-05
From: Massachusetts is my new home..

Last post: 6296 days
Last view: 6296 days
Skype
Posted on 11-27-05 04:16 AM Link | Quote
Originally posted by Colin
Gameplay and replay value. I want the game to play well and I want there to be a lot of unlockables or optional secrets if at all possible... although some RPG's are linear but still extremely fun so that's not always a definite.

Music would probably be one of my secondary preferences.


I agree with you 100% I just love games that you can go back and can change something slightly or do everything different all together. I guess that is why I like simulator titles so much...and RPGs, too. Addictiveness needs to be a factor. If I'm not really into the game, I'm probably not enjoying it as much as I should be.
Trapster

King Dedede



 





Since: 11-19-05
From: Sweden

Last post: 6405 days
Last view: 6297 days
Posted on 11-27-05 08:22 AM Link | Quote
I want good gameplay, good music and some hard puzzles in a game. Good graphics arenīt that import but Iīd see it as a bonus.

One of my favorite genres are RPGs.
Chronosphere-x

Red Koopa


 





Since: 11-18-05

Last post: 6392 days
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Posted on 11-27-05 02:41 PM Link | Quote
Originally posted by Aurxix
Gameplay,Sound and Story Line of course to me these are what make a game a GAME!, Maby a poll would of been good


ditto, ff7 matches all of them. i found 9 great but the music was so repetitve it makes me hate iit a bit too
Master Higgins

Mumbies


 





Since: 11-27-05
From: Viņa del Mar

Last post: 6695 days
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Posted on 11-27-05 03:17 PM Link | Quote
As for me, Gameplay is the main factor. Then the game should be funny, enough to get me pick it and play it. In third place should come music, that must be appealing and not a repetitive one. And the bonus are graphics, with a limit to at least don't have glitches.
Sinfjotle
Lordly? No, not quite.








Since: 11-17-05
From: Kansas

Last post: 6298 days
Last view: 6297 days
Posted on 11-27-05 06:12 PM Link | Quote
Gameplay > Story > Multiplayer > Music > Replay > Difficulty (hopefully with multiple settings) > Graphics.

Yeah, that's really it.
DarkSlaya

930
Gamma Ray








Since: 11-17-05
From: Montreal, Canada

Last post: 6297 days
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Posted on 11-27-05 06:22 PM Link | Quote
I agree with the above.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6296 days
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Posted on 11-27-05 08:05 PM Link | Quote
I don't care about the story, unless it's a Squeenix-styled rpg in which case it'd damn well have the best story ever because the gameplay sure does suck. They always have such crappy plots though...

So yeah, gameplay > art style (not necessarily awesome graphics, just how the game is represented) > music > whatever else.
Koneko

Plasma Whisp








Since: 11-17-05
From: Tartarus. We get faster internet than you.

Last post: 6297 days
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Skype
Posted on 11-27-05 09:55 PM Link | Quote
I care most about the existence of original ideas. Games like Roll Away (Kula World in Europe, Kula Quest in Japan), the Lololo games, and... I can't think of any more right now, they're great games by my standards because no one else did anything like them. Along the same lines, I like the first game in each series more than the sequels in most cases. Oh, also, many of the games I like are considered very trippy and weird, like for example Nights into Dreams. That game owned.

Next I suppose is music. My tastes are mostly jazz and classical, with bits of rock, metal, and new age thrown in... So it surprises me when I end up jamming to game music from completely different genres as my "real music" preferences. For example, I loved the music in Shadow's levels in Sonic Adventure 2. I want the games I play to have really exceptional music... Like Roll Away (heh, I'm addicted to it again), Chrono Cross, the Tales and Lunar games... yeah. Liscenced music is a real annoyance to me.

As for story... I used to think it mattered to me a lot, but it really doesn't. I like Roll Away (there it is again) as much as many RPGs touted for their compelling stories. Besides that, I don't particularly care about graphics, as long as I can keep track of what's going on, and I actually like minor glitches in games, as long as they don't make the game unplayable.

I've gone and cared about a post. WTF.
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