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05-08-24 11:46 PM
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Acmlm's Board - I3 Archive - ROM Hacking - Is this possible ? New poll | |
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MadMikeXP 3



 





Since: 11-24-05
From: Georgia

Last post: 6300 days
Last view: 6298 days
Posted on 05-18-06 12:13 AM Link | Quote
It may seem like I long shot..... but is it possible to change the properties of red and blue ! block act like a normal sprite rather than a useless tile. the reason for that because I want those 2 blocks to be really useful to the player raher then a stepping block. I know I'm pushing the limits of SMW, but if it can be thought up as in idea and later make it real in the game wouldn't it make sense to make it happened ?
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6289 days
Last view: 6288 days
Posted on 05-18-06 12:19 AM Link | Quote
1.they are not sprite they're block
2. just edit these map16 propriety in LM or use a custom block over them
3. why is this in adv. ROM hacking?
MadMikeXP 3



 





Since: 11-24-05
From: Georgia

Last post: 6300 days
Last view: 6298 days
Posted on 05-18-06 01:21 AM Link | Quote
1. I thought the ! red and blue block was justa normal sprite that was totally useless in SMW.
2. You cannnot use blocktool to edit those 2 blocks I already tried that with no success LM just ignores those 2 blocks and treats it with the same properties when nintendo made them to be.
3.Because I thought those 2 blocks would be hard coded and would need asm editing to get it to change differently and finally blocktool would be able to give those blocks different effects and different options.......
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