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Acmlm's Board - I3 Archive - The Pit of Despair - SML2 Remake | New poll | | Thread closed |
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Pac Bandit Free Ice Man! Since: 11-18-05 From: Ireland Rate me Last post: 6293 days Last view: 6293 days |
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A few months back, I started a remake of Super Mario Land 2, but I didn't make it well-enough known. Shortly afterwards, Link200whatever started a remake of it too, and I gave up mine. Looking back on it yesterday, I realised that he hadn't shown progress of it since around then, so I PMed him and asked him if he was still making it. He replied no and said that I'm free to take over it, so that's just what I'm doing.
Here are some screenshots of what I did back then: This time, though, I'll be using more colourised SML2 graphics than SMAS. This is just a rough idea of how it will look. Comments? Suggestions? Questions? |
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ghettoyouth Panser Since: 11-19-05 From: Germany Last post: 6406 days Last view: 6406 days |
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I'm glad to see that you will make the sml2 remake!
link2006's remake wasn't really good . If you want, you can have my colorized sml2 gfx that i used in Pitmk1 (i know the ?-Block looks bad, but i think the rest is alright ) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6293 days Last view: 6293 days |
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do you want to have a bunny mario in it? | |||
Pac Bandit Free Ice Man! Since: 11-18-05 From: Ireland Rate me Last post: 6293 days Last view: 6293 days |
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Thanks for the offer (and the comment ), Ghettoyouth, but I'd prefer to do the GFX and stuff by myself. _¬
Bio, is that an offer? If so, I'll talk to ya about it on MSN later, k? (edited by Pac-Man on 05-16-06 10:37 AM) |
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ghettoyouth Panser Since: 11-19-05 From: Germany Last post: 6406 days Last view: 6406 days |
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Originally posted by Pac-Man allright, i understand it. I prefer ripping gfx by myself too |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6293 days Last view: 6293 days |
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Originally posted by Pac-Man I have been wondering because I found some data a while ago that could be used to make bunny mario. just change 0x586F to 80 to disable cape flight and change 0x5265(power-up that can do cape spin) to 4 or more (edited by Bio on 05-16-06 10:59 AM) (edited by Bio on 05-16-06 11:00 AM) (edited by Bio on 05-16-06 11:06 AM) |
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Smallhacker Super Koopa I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER |
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