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Acmlm's Board - I3 Archive - ROM Hacking - Giant FF6 hacking project | New poll | | |
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Heian-794 Red Paratroopa Since: 01-02-06 Last post: 6285 days Last view: 6319 days |
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I agree with Skreename; I was thinking, "why would you only want to cast Death on people at Level 15...?"
Getting those extra letters and "real" spell names is nice; FF8-style Protect and Confuse sound much better than Safe and Muddle (not that those two don't have their charm, come to think of it...). Any reason Rasp became Raspil? I know the original had "rasupiru", but I could have sworn that I once read that the "ru" was stuck on there to make it a verb. (In a Japanese magazine, maybe? Can't remember.) Was "Bio" originally "Virus"? |
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Leno_jr 90 Since: 05-14-06 Last post: 6472 days Last view: 6472 days |
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Some spells will be named as to what they should be, others will be renamed to what we want them to be. Not out of spite or "we don't like that translation" or anything. It's just what we want to do.
As for the "Level" spells, they've been changed to "Lv. xxxxxx" since reading it was kind of difficult. We're looking at expanding a few more things as well. But what, that is the secret. Expect more screenshots soon. |
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Simon Belmont Except I'm totally fucking hyped about Dracula X: Chronicles. Since: 11-18-05 From: Pittsburgh Last post: 6284 days Last view: 6284 days |
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Originally posted by Leno_jr I like that attitude. although I do hate the whole Fire, fira, firaga thing. I liked it better when it was FIRE FIRE 2 FIRE 3, you know. it seemed more english than a hybrid of languages. |
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Heian-794 Red Paratroopa Since: 01-02-06 Last post: 6285 days Last view: 6319 days |
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As for the "Level" spells, they've been changed to "Lv. xxxxxx" since reading it was kind of difficult.
That's a good idea; much easier to read. Bring on those screenshots and extras; this is looking like a lot of fun! |
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Leno_jr 90 Since: 05-14-06 Last post: 6472 days Last view: 6472 days |
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Originally posted by setz That actually gives me an idea for some spell names. I have a feeling Lettuce will like this idea more than DKK will, but I'll run it by DKK later when I get a chance to. On a general basis, I used this idea for one of my FF1 hacks, but was still limited to 4 letters. Keep in my mind I had much less knowledge about hacking than I do now, so I used what I had to work with. |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6471 days Last view: 6471 days |
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Many thanks to Lenophis and JCE3000GT for helping with this hack. Edit: If you saw this screenshot before you might want to refresh (edited by Dragonsbrethren on 05-26-06 11:11 PM) |
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Deleted User Banned Since: 05-08-06 Last post: None Last view: 6285 days |
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How long is this going to take Dragonsbrethren? I'm looking forward to it. Giant hacking project may seem very long to get finished. | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6471 days Last view: 6471 days |
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Hard to say, we've made a ton of progress in a short time but we have a lot more to do. | |||
Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 6291 days Last view: 6284 days |
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Nice to see the extended character limit for the names. Although, I never really have understood the name "Last Elixer", but that's not a very important thing.
Nice work. |
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Leno_jr 90 Since: 05-14-06 Last post: 6472 days Last view: 6472 days |
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Another tweak, and more screenies.
These would've been shown off sooner, but the stats were disappearing when you equipped anything. (edited by Leno_jr on 05-28-06 02:32 PM) |
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Leno_jr 90 Since: 05-14-06 Last post: 6472 days Last view: 6472 days |
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Yet another screenie:
The obvious change was the moving of the element types over to the left. The not so obvious change was getting the game to display 8 elements of any category now. They originally cut off at 6 for display purposes. |
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RT-55J Koopa Since: 11-17-05 Last post: 6294 days Last view: 6285 days |
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The all-caps names make my eyes burn.
The picture looks good when I try to ignore the that. |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6471 days Last view: 6471 days |
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They're not in the hack anymore, we're just using outdated save files | |||
Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 6291 days Last view: 6284 days |
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That looks REALLY nice. Having full stat screens for the equipment screen seems like something that should have always been there... Curious, though, why is the leftmost one so much different from the rest? Just a different version? | |||
Heian-794 Red Paratroopa Since: 01-02-06 Last post: 6285 days Last view: 6319 days |
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I really do like this progress!
Any chance of changing the "Cursed Ring equipped by..." to something containing "can be equipped by" or "equippable (?) by", which is more accurate? The existing text sort of implies that all 14 characters actually are equipping that item right now. |
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Leno_jr 90 Since: 05-14-06 Last post: 6472 days Last view: 6472 days |
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Originally posted by Skreename I have no idea what your question is. Reword it please. |
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Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 6291 days Last view: 6284 days |
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They seem to have different formatting for the stats display. Any reason for it? |
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Leno_jr 90 Since: 05-14-06 Last post: 6472 days Last view: 6472 days |
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"Vigor" was just incorrect. "Speed" -> "Agility" is more of an asthetic thing really. As for them moving to the right, it's so the 16 letter item names can fit in that screen. | |||
RT-55J Koopa Since: 11-17-05 Last post: 6294 days Last view: 6285 days |
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Originally posted by Skreename One is 'before' and the other is 'after.' |
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mikepjr Red Paragoomba Since: 11-18-05 From: votaw texas Last post: 6354 days Last view: 6284 days |
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I was only curious to know if you guys wanted help with the charecter sprites?
It is about the only thing i could contribute. By the way, i love that new font, it dose look just like the GBA ones. To be honest, i am an all around spriter. Let me know if i can be of some help, oh and that one monster kind of looks like Jason with that chaine saw, LOL |
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