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05-04-24 06:46 PM
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Acmlm's Board - I3 Archive - ROM Hacking - Giant FF6 hacking project New poll | |
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Stanley_Decker

Micro-Goomba


 





Since: 04-23-06

Last post: 6457 days
Last view: 6457 days
Posted on 05-16-06 05:08 AM Link | Quote
The other one didn't exactly suck, but I think the new one is much better.
and I always used the basic blue background, don't remeber which number it was.
Heian-794

Red Paratroopa


 





Since: 01-02-06

Last post: 6285 days
Last view: 6320 days
Posted on 05-16-06 07:12 AM Link | Quote
Dragonsbrethren, I like your cabin much more. Viewing it edge-on fits in perfectly with the tent graphic.

As for the text backgrounds, I don't have the numbers memorized so I'll have to load up the game again.

The ones I remember liking were the basic (default) gradient, the black-and-blue "watery" one, the "wood" one, and one of the other metallic looking ones.

What would be really great is if you could change the color of not just the font, but the shadow (below and to the right of the text) as well. When I first played FF3, I was trying to get the text to be dark on a light background, but since the shadow is black no matter what you do, it never looks right. Let us make the shadow a different color!
Leno_jr

90








Since: 05-14-06

Last post: 6472 days
Last view: 6472 days
Posted on 05-16-06 04:24 PM Link | Quote
Actually, I'm not sure how something like that would work. We'd have to throw in another set of 3 numbers to tweak the shadow, then probably make some changes so everything else doesn't look at that value. (At this point I'm going to assume that the shadow is shared by everything in the menu.)

I think it'll be harder than it's worth, but I guess it's worth at least looking into.
Dragonsbrethren

440








Since: 12-01-05
From: New Jersey

Last post: 6472 days
Last view: 6472 days
Posted on 05-16-06 07:06 PM Link | Quote
Actually, I have a different approach, every time you decrease a color value of the font it will increase that same value in the shadow, that way one set of values in the menu would control both. Still, I'm not sure if this is worth it, we'd probably want to tweak the grey used for icons using this method as well, that's even more coding, I'll leave that decision up to you. Speaking of palette hacking, I have a few aesthetic tweaks for the menus, I'll run them by you later.
Heian-794

Red Paratroopa


 





Since: 01-02-06

Last post: 6285 days
Last view: 6320 days
Posted on 05-16-06 11:33 PM Link | Quote
I'm very much looking forward to these aesthetic hacks no matter which way you end up going.

If you do something like this for the upcoming FFVI GBA version, I might just play that instead of the "regular" edition.
NightKev

Red Cheep-cheep
"We have to enforce this, though. He needs no warning. The FAQ says spamming for syndrome = warning or ban, but man, he spammed BADLY... There's no way this shouldn't be ban-worthy." - someone less than smart, but more smart than you.


 





Since: 05-13-06
From: Southern California

Last post: 6550 days
Last view: 6295 days
Posted on 05-16-06 11:53 PM Link | Quote
What did you change in that event..?
Leno_jr

90








Since: 05-14-06

Last post: 6472 days
Last view: 6472 days
Posted on 05-17-06 12:21 AM Link | Quote
In every version of the game, Japanese, all three US versions, and RPGONE's retranslation, Terra never said "No! Get away from me!" The line was left in, but never used.

There will be some minor event changes in the future (when something should or shouldn't be said for example). For the most part, unless you are really paying attention, they'll go unnoticed.

Despite how big this project is going to be, it'll all be worth it.


(edited by Leno_jr on 05-16-06 11:24 PM)
MathOnNapkins

1100

In SPC700 HELL


 





Since: 11-18-05

Last post: 6285 days
Last view: 6284 days
Posted on 05-17-06 12:27 AM Link | Quote
Dammit Leno... that's all it was? I could have told you that the other day. I was looking for something more subtle.
Leno_jr

90








Since: 05-14-06

Last post: 6472 days
Last view: 6472 days
Posted on 05-17-06 12:35 AM Link | Quote
Originally posted by MathOnNapkins
Dammit Leno... that's all it was? I could have told you that the other day. I was looking for something more subtle.

There will be more subtle things done with events. Restoring some things that were dummied out is also one objective of this project.
T.Geiger

Goomba


 





Since: 11-18-05
From: Indianapolis, IN, USA

Last post: 6295 days
Last view: 6287 days
Posted on 05-17-06 03:16 PM Link | Quote
You just gave me a great idea, why didn't I think of this sooner, no one liked that old chocobo background anyway

Actually, I liked it quite a bit. If you changed the palette properly, you got a nice background of ghosts that worked well for the haunted locations.

---T.Geiger
Dragonsbrethren

440








Since: 12-01-05
From: New Jersey

Last post: 6472 days
Last view: 6472 days
Posted on 05-17-06 05:56 PM Link | Quote


Demon Chocobos!

(Still hard as hell to read on though, especially with the thinner font)
T.Geiger

Goomba


 





Since: 11-18-05
From: Indianapolis, IN, USA

Last post: 6295 days
Last view: 6287 days
Posted on 05-17-06 06:48 PM Link | Quote
More something like this:

Ghosts

And I find it to be fairly readable during full screen play (though its hard on the eyes in that shot).

---T.Geiger
Metal Knuckles

Tendoru








Since: 12-21-05
From: New Hampshire

Last post: 6284 days
Last view: 6284 days
Posted on 05-18-06 01:27 AM Link | Quote
If there was one thing that always bugged the hell outta me in FF6, it was the character portraits the characters had on the menu screen. I dunno, they didn't really fit in that well with the rest of the game in my opinion. Any other FF game as well, come to think about it.

So it might just be my opinion, but if you're willing to accept, I'll design some custom chracter portraits for the project and put them up for use. =P
Simon Belmont
Except I'm totally fucking hyped about Dracula X: Chronicles.








Since: 11-18-05
From: Pittsburgh

Last post: 6284 days
Last view: 6284 days
Posted on 05-18-06 01:34 AM Link | Quote
Not trying to bootleg your thread, but I'm actually doing just that [note; very WIP], Metal Knuckles. Up for anyone who'd want them when I'm done. I agree that the portraits in FF3/6 were absolutely horrible, looked like shitty color-reduced scans.

Oh, and nothing can redeem that shit chocobo layout. I liked the lightning-ish one best. and the tree one. if I'm even thinking of the same game. I"ll ahve to go check later.
Leno_jr

90








Since: 05-14-06

Last post: 6472 days
Last view: 6472 days
Posted on 05-18-06 06:47 PM Link | Quote
If it matters, current progress:
Everything up until the scenario split is done. Working on the three scenario's as I type this.

setz: You thieving bastard!

More to come later.
Skreename

Giant Red Paratroopa


 





Since: 11-18-05

Last post: 6291 days
Last view: 6284 days
Posted on 05-19-06 12:35 AM Link | Quote
The "demon Chocobos" are very scary... I think I'm probably lucky I never saw that layout.
Leno_jr

90








Since: 05-14-06

Last post: 6472 days
Last view: 6472 days
Posted on 05-19-06 05:55 PM Link | Quote
Be shocked and amazed or something, left is old, right is new:




It's almost perfect, very close (regarding the above screenshots). The monsters in the old set aren't even correct, so disregard those. *falls asleep*
jeff

Double metal axe








Since: 11-17-05

Last post: 6285 days
Last view: 6284 days
Skype
Posted on 05-25-06 04:37 AM Link | Quote
hey guys i am posting in this thread.

...keep it coming, i'm interested in seeing how this turns out.
Leno_jr

90








Since: 05-14-06

Last post: 6472 days
Last view: 6472 days
Posted on 05-25-06 04:43 AM Link | Quote
Ok, lots got done:



Oh yeah, there's the monster stats to be dealt with as well yet.
Skreename

Giant Red Paratroopa


 





Since: 11-18-05

Last post: 6291 days
Last view: 6284 days
Posted on 05-26-06 12:12 AM Link | Quote
Okay, for some reason I keep looking at the Lvlx spells and seeing Lv1x... might it be better to either write out "Level" or abbreviate it back to either L. or LV.?

Otherwise, it looks pretty good.
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