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05-18-24 08:46 PM
0 users currently in SMW Hacking.
Acmlm's Board - I3 Archive - SMW Hacking - Which MWR button allows sprites to be standable? New poll | |
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Since: 05-08-06

Last post: None
Last view: 6299 days
Posted on 05-08-06 10:36 PM Link | Quote
I think its two. I saw the platforms in the fuzzy lvls and I saw Mega Mole and they have one thing in common....


theyre sprites.


....o yeh. They use unknown bit #2.

lol
asdf

Link's Awakening
‭‮‭‮ಠ_ಠ








Since: 11-18-05

Last post: 6300 days
Last view: 6298 days
Posted on 05-08-06 10:38 PM Link | Quote
Actually, that is part of their sprite code, not part of their flags. If you want to have a sprite you can stand on, you'll have to do extensive hacking to create one.
Deleted User
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Since: 05-08-06

Last post: None
Last view: 6299 days
Posted on 05-08-06 10:44 PM Link | Quote
OOhh jeez. Thats not my skill. Can I recommend someone who could do this kind of stuff?
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 6299 days
Last view: 6298 days
Posted on 05-09-06 04:06 AM Link | Quote
Why not try to learn for yourself? _¬

Most SMW ASM hackers are either too busy or simply unwilling to spend time figuring out things like this...
Deleted User
Banned


 





Since: 05-08-06

Last post: None
Last view: 6299 days
Posted on 05-09-06 08:19 AM Link | Quote
I guess. I could try this out. I bet its rather easy (I hope).
The Kins

Hoarder








Since: 11-18-05
From: Hurf.

Last post: 6313 days
Last view: 6299 days
Posted on 05-09-06 08:56 AM Link | Quote
Originally posted by Remoga Sanctum
I bet its rather easy (I hope).
If we could convert how wrong you are into energy, the fossil fuels crisis would be well and truly over.
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6301 days
Last view: 6298 days
Skype
Posted on 05-09-06 09:05 AM Link | Quote
Originally posted by The Kins
Originally posted by Remoga Sanctum
I bet its rather easy (I hope).
If we could convert how wrong you are into energy, the fossil fuels crisis would be well and truly over.


You win the internet.

Replay? (Y/N)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 05-09-06 03:39 PM Link | Quote
actualy, I don't believe this will be that hard to do, I already found the rideability code for the mega-mole, and it should be easy to add it in another sprite code
mikeyk

Shyguy


 





Since: 02-22-06

Last post: 6462 days
Last view: 6307 days
Posted on 05-09-06 04:55 PM Link | Quote
Bio, If you'd like to see how I handled making a 1x1 tile ridable enemy, I've attached the asm code i used to make a smb3 parabeetle.

Attachments

para.txt (1695b) - views: 116
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 05-09-06 06:33 PM Link | Quote
amazing stuff Mikeyk DMiner, I bet everybody will now want them in their hack
BTW I already made a rideable 1x1 sprite for testing the rideabillty code, but it was very crappy

PS: I know your new username is DMiner but for me you will alway be Mikeyk


(edited by Bio on 05-09-06 05:58 PM)
Deleted User
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Since: 05-08-06

Last post: None
Last view: 6299 days
Posted on 05-09-06 06:45 PM Link | Quote
SMB3 PARABEETLE??? NOW I SO WANT THAT IN MY HACK!
The Kins

Hoarder








Since: 11-18-05
From: Hurf.

Last post: 6313 days
Last view: 6299 days
Posted on 05-10-06 05:03 AM Link | Quote
Originally posted by Remoga Sanctum
SMB3 PARABEETLE??? NOW I SO WANT THAT IN MY HACK!
OK! THAT'S NICE TO HEAR!
Deleted User
Banned


 





Since: 05-08-06

Last post: None
Last view: 6299 days
Posted on 05-10-06 07:19 AM Link | Quote
Blah blah blah, I know! I dont think I will put them in.
Deleted User
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Since: 05-08-06

Last post: None
Last view: 6299 days
Posted on 05-13-06 03:32 PM Link | Quote
I dont ASM. I do things simple and plain lame. If anyone is lucky, then I CAN ask for your help to ASM the parabeetle code into my hack just this once.
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 05-13-06 03:48 PM Link | Quote
Originally posted by Remoga Sanctum
If anyone is lucky, then I CAN ask for your help to ASM the parabeetle code into my hack just this once.

wait, since when we need to be lucky to be asked for help
Deleted User
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Since: 05-08-06

Last post: None
Last view: 6299 days
Posted on 05-13-06 03:56 PM Link | Quote
Nothing. If you want to ASM for me, I will let you test my newest hack! *wink wink*
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6301 days
Last view: 6298 days
Skype
Posted on 05-13-06 04:27 PM Link | Quote
Do it yourself, forget about it, or wait for someone to do it without you asking for it.
No excuses.
Riku

Sledge Brother
Unpredictable. Watch your backs. Or not. Whichever. I want Metal Gear Solid 4 so badly.


 





Since: 11-17-05
From: Tompkinsville

Last post: 6298 days
Last view: 6298 days
Posted on 05-13-06 10:53 PM Link | Quote
Honestly, I don't think ASM and custom graphics make the game ultimately special. I think its good solid level design. Level design that draws us into the game and shows the overall hacking ability.

Its starting to sound like you would just chop a SMW ROM in four-hundred pieces, throw in some random graphics, choppy level design, an unedited overworld, any ASM you get, duct tape it all together and expect it to be the greatest hack of all time. If it gets to this point... No...
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6298 days
Last view: 6298 days
Posted on 05-14-06 12:12 AM Link | Quote
Let's put it this way, Riku.

There is a reason that his name is red... And it's not because we at staff worry he's getting too smart.


(edited by Alastor the Stylish on 05-13-06 11:12 PM)
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