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| Acmlm's Board - I3 Archive - SMW Hacking - How do I get ASM to work for Lunar Magics palette hardcoding? |
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Deleted User Banned Since: 05-08-06 Last post: None Last view: 5908 days |
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| I cant find the download and I want to hardcode green to the red koopa palette. Someone show me a sign!!!!! | |||
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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1.use a custom pallete in that level 2.scout the SMW ROM adress thread for info on these pallete ... |
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Deleted User Banned Since: 05-08-06 Last post: None Last view: 5908 days |
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| Scout? Kinda hard. All I got is this. I dont want to ruin red yoshis sprite cuz then, even if I use the 8x8 easter egg in LM, I cant edit it. | |||
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| Acmlm's Board - I3 Archive - SMW Hacking - How do I get ASM to work for Lunar Magics palette hardcoding? |
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