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05-15-24 03:54 PM
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Acmlm's Board - I3 Archive - The Pit of Despair - Pokemon silver - Pokemonic madness New poll | | Thread closed
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What do you think of the pictures?
PKMN Silver - Pokemonic madness
Im looking forward at this, keep it up
 
30.0%, 3 votes
I like it, Dont give up.
 
10.0%, 1 vote
Good.   0.0%, 0 vote
Make it a little better
 
30.0%, 3 votes
You need to change something, its ugly. (post what to change)
 
30.0%, 3 votes
Multi-voting is disabled. 10 users have voted.

User Post
Mr.I
Is this a SMWFreak clone? Survey says... [ding] YES!








Since: 04-19-06
From: Netherlands

Last post: 6581 days
Last view: 6581 days
Posted on 05-06-06 04:37 PM Link

Pokemanic madness!



Step in the world of rare, strong pokemon, and biggest pokemon world ever!
In this new world you will get a new storyline! and new decoration, levels, routes, towns, and much more!

Here are 4 screens:



Wanna be a beta tester for Pokemonic maddnes.

Email me on msn or send me a hotmail message. (themr.i@hotmail.com)
Please post a comment.
And you may also vote, please vote fairly.
Keitaro

Mole


 





Since: 11-18-05
From: Massachusetts

Last post: 6454 days
Last view: 6454 days
Posted on 05-06-06 07:02 PM Link
Alright, huge glaring problem right there is the fact that there are wild Ho-oh. If you are going to use legendaries at all, execute it properly, and NEVER allow there to be more than one of any legendary obtainable in the game. Making them wild automatically fails.

Also, the ability to talk to the rival from andwhere besides his left makes his kick-event go a bit nuts and he'll push you through the sign/building. Meh, the prospect of seeing legendaries in the wild (especially Ho-oh...level 10? wtf, is this like the first route in the game?) already turns me off from this quite a bit..and having 3 beds seems a bit inpractical unless you have 3 people living in the house
Mr.I
Is this a SMWFreak clone? Survey says... [ding] YES!








Since: 04-19-06
From: Netherlands

Last post: 6581 days
Last view: 6581 days
Posted on 05-07-06 04:39 AM Link
Originally posted by Keitaro
Alright, huge glaring problem right there is the fact that there are wild Ho-oh. If you are going to use legendaries at all, execute it properly, and NEVER allow there to be more than one of any legendary obtainable in the game. Making them wild automatically fails.

Also, the ability to talk to the rival from andwhere besides his left makes his kick-event go a bit nuts and he'll push you through the sign/building. Meh, the prospect of seeing legendaries in the wild (especially Ho-oh...level 10? wtf, is this like the first route in the game?) already turns me off from this quite a bit..and having 3 beds seems a bit inpractical unless you have 3 people living in the house



Ok, ill change that.
Skreename

Giant Red Paratroopa


 





Since: 11-18-05

Last post: 6302 days
Last view: 6295 days
Posted on 05-07-06 04:26 PM Link
Actually, just the combination of a wild Croconaw (level THREE?) and a wild Ho-oh at level 10 seems to hint that you used that randomizer feature from Goldmap or something. If you're going to make the evolutions of starters catchable, make sure their level at least makes a slight bit of sense.
Mr.I
Is this a SMWFreak clone? Survey says... [ding] YES!








Since: 04-19-06
From: Netherlands

Last post: 6581 days
Last view: 6581 days
Posted on 05-08-06 08:05 AM Link
Originally posted by Skreename
Actually, just the combination of a wild Croconaw (level THREE?) and a wild Ho-oh at level 10 seems to hint that you used that randomizer feature from Goldmap or something. If you're going to make the evolutions of starters catchable, make sure their level at least makes a slight bit of sense.


Okidoki then!
insectduel

Lantern Ghost
Not welcome here anymore.








Since: 11-18-05
From: Bronx, New York

Last post: 6538 days
Last view: 6333 days
Posted on 05-09-06 03:41 PM Link
I suggest not to make wild Pokémon in their evolve forms.


(edited by insectduel on 05-09-06 02:41 PM)
Skreename

Giant Red Paratroopa


 





Since: 11-18-05

Last post: 6302 days
Last view: 6295 days
Posted on 05-09-06 04:41 PM Link
You have to remember all the Golbat/Graveler/Rapidash/etc. in the regular games. The point isn't to not have evolved ones in the wild; it's to have them NOT 15 levels below where they actually evolve. (The Pidgeotto in yellow are a special case; there's no good reason for them to be there at level 9, but... they did.)
insectduel

Lantern Ghost
Not welcome here anymore.








Since: 11-18-05
From: Bronx, New York

Last post: 6538 days
Last view: 6333 days
Posted on 05-10-06 02:11 PM Link
Don't forget wild Beedrills and Butterfree. Bug Pokemon are weakest in the whole community and it might be OK to use them as wild Pokemon.

But Scizor, yes.


(edited by insectduel on 05-10-06 01:11 PM)
Ninetales
banned by request


 





Since: 11-17-05
From: Gone.

Last post: 6296 days
Last view: 6295 days
Skype
Posted on 05-16-06 08:48 PM Link
Originally posted by Skreename
...The Pidgeotto in yellow are a special case; there's no good reason for them to be there at level 9, but... they did.
They did something similar in G/S as well: I personally have a lv. 7 Fearow that I caught somewhere in Kanto (don't remember where now, though ).

As for the hack itself...the screens don't show a lot. Might I recommend showing something besides static shots, such as dialogue, events, or something of the like? Other than that, I'd just be echoing what has already been addressed in this thread.

Good luck on your hack; I'm hoping it turns out well.

--Kamek77
Bloodstar

660
blue boar boobies
Fatal error: Allowed memory size of 8388608 bytes exhausted (tried to allocate 35 bytes) in /var/www/acmlm.org/board/profile.php on line 42


 





Since: 11-17-05

Last post: 6296 days
Last view: 6295 days
Skype
Posted on 05-17-06 11:51 AM Link
Um... If you're using any pokemon above L6 in the first area... You've really gotta rework your wild choices. Hell, I may even be able to help in that area...
GreatScorpion
Newcomer


 





Since: 05-19-06
From: India

Last post: 6569 days
Last view: 6569 days
Posted on 05-21-06 03:00 AM Link
(To Mr.I)
Yeah,Wild Ho-oh's Aren't That Great Unless Their Levels Are High!And A Level 3 Croconaw...Well These Aren't Good!
It's Better You Do Like This:
Send Ho-oh Back To It's Base,The Tin Tower.
Enable Both Lugia And Ho-oh.
If You Wanna Make Wild Starters,Then Get Them Right!A Lv.5-7 Totodile Sounds Good,If You Want To Make It Appear On The First Route,And As For Croconaw,Forget It!We Don't Need Evolved Starters On the Wild!It Just Doesn't Make Sense(Lv.3!).
As For The Beds,Render Them Normal(To One)!Whoever Heard Of A Ten Year Old(Gold)Having Three Beds!Besides,In His House,Only He And His Mom Are Living,Then How Three Beds?One For Their Pet Pokemon?Forget It!Change The Beds Back To Normal!
To Be A Real Hacker,Make Some Ru\Sa Pokemon Appear In Your Hack,That'd Make It Cool!

- GreatScorpion,
A.K.A:Gold,Silver,Crystal,Red,Blue,Ash
Pro Trainer
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