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Acmlm's Board - I3 Archive - Programming - Strange VB6 TCP/IP problem | New poll | | |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 6299 days Last view: 6298 days |
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I'm working on a multiplayer game with chat support, that runs off a central server. it seems to work fine, except for one problem. Whenever there is more than one connection, only the last connected person to Battletankz gets any messages sent. I am using two computers, one as the server and a client, and one as the other client However, after the last computer to log on logged off, the other computer recieved all it's messages in a bundle when I sent one message from it!
EDIT: Here is the whole project, the program and the server code. battletankz + the server EDIT2: I found the problem... sort of. It seems that the server's senddata line ine the "SendToAll" subroutine doesn't work properly... it will only send to the last person to log on, until I hit the pause button and then the run button in sequence. Then the send to all the user completes and everyone gets the message... (edited by Sukasa + on 05-04-06 10:59 AM) (edited by Sukasa + on 05-04-06 02:41 PM) |
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Acmlm's Board - I3 Archive - Programming - Strange VB6 TCP/IP problem | | |