(Link to AcmlmWiki) Offline: thank ||bass
Register | Login
Views: 13,040,846
Main | Memberlist | Active users | Calendar | Chat | Online users
Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album
05-08-24 02:38 AM
0 users currently in ROM Hacking.
Acmlm's Board - I3 Archive - ROM Hacking - Another ROM hacking idea New poll | |
Pages: 1 2Add to favorites | Next newer thread | Next older thread
User Post
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6288 days
Last view: 6288 days
Posted on 05-05-06 12:21 AM Link | Quote
Hey, I never said I was sure. I guess when it says key portions of the overworld map data are decompressed/loaded from the ROM only once in LM's help file, it means once per session.
Originally posted by Glyph Phoenix
Check the size of the .srm file that your emulator creates. Can you load the entire overworld into that space three separate times?

Probably if you compressed it. Just use a compression that doesn't take so long to decompress. NES games only had that much RAM to work with (except those that had extra RAM on the cartridge) and they did some amazing things.
Glyphodon



 





Since: 11-18-05

Last post: 6329 days
Last view: 6309 days
Posted on 05-05-06 06:41 AM Link | Quote
Decompressing all that information certainly would certainly take more time than simply loading the information straight from ROM. In addition, no valid compression I know could be capable of taking both the 8 x 8 and 16 x 16 layer and forcing it into that save file three times.

Originally posted by HyperHacker
Hey, I never said I was sure.

You made a specific statement that made no sense and following supporting statements in later posts even after your original point had been shot down. Does the lack of the word 'sure' in your post make this acceptable behavior?
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6288 days
Last view: 6288 days
Posted on 05-06-06 01:32 AM Link | Quote
Originally posted by Glyph Phoenix
Decompressing all that information certainly would certainly take more time than simply loading the information straight from ROM. In addition, no valid compression I know could be capable of taking both the 8 x 8 and 16 x 16 layer and forcing it into that save file three times.

Ah, I forgot about that 16x16 layer.


Originally posted by HyperHacker
Hey, I never said I was sure.

You made a specific statement that made no sense and following supporting statements in later posts even after your original point had been shot down. Does the lack of the word 'sure' in your post make this acceptable behavior?

Care to point out these so-called nonsense statements and support? All I see is "I believe it decompresses the overworld to SRAM" and a single statement supporting this belief ("That's when the game is decompressing the overworld"). Are you referring to my last post in which I stated that even though SMW doesn't do it it may potentially be possible to do? Also, I can't seem to find where I continued to support this belief after your second-last post.


(edited by HyperMackerel on 05-06-06 12:34 AM)
Glyphodon



 





Since: 11-18-05

Last post: 6329 days
Last view: 6309 days
Posted on 05-06-06 02:41 AM Link | Quote
You made a post about decompressing to SRAM once that didn't make sense, then later you supported it by bringing up the kidnapping message. Then you tried to weasel out of what you said by saying you weren't sure and again bringing up something irrelevant, this time compression.

That is not cool.
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6288 days
Last view: 6288 days
Posted on 05-06-06 07:28 AM Link | Quote
Sorry, I'm still not seeing it. Let me try to guess which posts you're referring to.

Originally posted by Glyph Phoenix
You made a post about decompressing to SRAM once that didn't make sense

You mean the one I quoted and bolded? Perhaps you need to study English some more. Generally when somebody says "I believe [whatever]" it means they're not entirely sure.


then later you supported it by bringing up the kidnapping message.

Again, never claiming this information as fact. Actually, this post and LM's help file were the entire basis of said belief. We've already established that this belief was incorrect; all you're doing now is picking at straws, desparately trying to prove invalid points.


Then you tried to weasel out of what you said by saying you weren't sure

Just as I'd stated originally; again, "I believe" != "I'm absolutely sure that".


and again bringing up something irrelevant, this time compression.

You asked if I thought it was possible to fit the overworld into 2K. I responded that it could probably be done with simple compression. How exactly is this irrelevant? Perhaps "irrelevant" is another word you should study?


(edited by HyperMackerel on 05-06-06 06:31 AM)
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 6288 days
Last view: 6288 days
Posted on 05-06-06 08:47 AM Link | Quote
Guys, do we really need this bickering in here?
Pages: 1 2Add to favorites | Next newer thread | Next older thread
Acmlm's Board - I3 Archive - ROM Hacking - Another ROM hacking idea |


ABII

Acmlmboard 1.92.999, 9/17/2006
©2000-2006 Acmlm, Emuz, Blades, Xkeeper

Page rendered in 0.016 seconds; used 376.35 kB (max 453.30 kB)