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| Acmlm's Board - I3 Archive - ROM Hacking - Is there a need for assembled TLP graphics? |
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HHH3![]() Mumbies Since: 11-18-05 Last post: 5938 days Last view: 5935 days |
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| I was wondering if it would be beneficial if the scrambled graphics were sorted out to make graphics changing easier? Any games in mind if so..? | |||
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| well, I know that NES game store their graphic in a different area called CHR-ROM, YY-CHR automaticely detect the begin of the CHR-ROM | |||
Dragonsbrethren![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 440 Since: 12-01-05 From: New Jersey Last post: 6094 days Last view: 6094 days |
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| YY-CHR also has ADF files, which allow you to change to order the tiles are drawn in. |
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| Acmlm's Board - I3 Archive - ROM Hacking - Is there a need for assembled TLP graphics? |
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