(Link to AcmlmWiki) Offline: thank ||bass
Register | Login
Views: 13,040,846
Main | Memberlist | Active users | Calendar | Chat | Online users
Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album
05-07-24 12:12 PM
0 users currently in ROM Hacking.
Acmlm's Board - I3 Archive - ROM Hacking - Is there a need for assembled TLP graphics? New poll | |
Add to favorites | Next newer thread | Next older thread
User Post
HHH3

Mumbies


 





Since: 11-18-05

Last post: 6318 days
Last view: 6315 days
Posted on 05-01-06 05:33 PM Link | Quote
I was wondering if it would be beneficial if the scrambled graphics were sorted out to make graphics changing easier? Any games in mind if so..?
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6288 days
Last view: 6287 days
Posted on 05-01-06 05:36 PM Link | Quote
well, I know that NES game store their graphic in a different area called CHR-ROM, YY-CHR automaticely detect the begin of the CHR-ROM
Dragonsbrethren

440








Since: 12-01-05
From: New Jersey

Last post: 6475 days
Last view: 6475 days
Posted on 05-01-06 05:39 PM Link | Quote
YY-CHR also has ADF files, which allow you to change to order the tiles are drawn in.
Add to favorites | Next newer thread | Next older thread
Acmlm's Board - I3 Archive - ROM Hacking - Is there a need for assembled TLP graphics? |


ABII

Acmlmboard 1.92.999, 9/17/2006
©2000-2006 Acmlm, Emuz, Blades, Xkeeper

Page rendered in 0.012 seconds; used 355.74 kB (max 418.70 kB)