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05-07-24 09:58 PM
0 users currently in ROM Hacking.
Acmlm's Board - I3 Archive - ROM Hacking - SMB1 - Object properties? New poll | |
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Captain Boh

Goomba


 





Since: 04-05-06
From: Vancouver, BC

Last post: 6495 days
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Posted on 04-25-06 06:44 AM Link | Quote
I'm trying to work out how SMB1 assigns Object properties and behaviours, but I'm not having any luck. What I hope to accomplish is adding some new tiles that use old behaviours, mostly background objects at this point, since I couldn't begin to guess how I might implament new objects in level generation.

My primary problem is that all the extra tiles seem to have an odd vine behaviour, and having Mario grab on to the background just wouldn't make sense.
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Since: 05-08-06

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Posted on 04-25-06 07:26 AM Link | Quote
What program are you using to edit the SMB rom?
insectduel

Lantern Ghost
Not welcome here anymore.








Since: 11-18-05
From: Bronx, New York

Last post: 6531 days
Last view: 6326 days
Posted on 04-25-06 02:27 PM Link | Quote
Originally posted by Nintendude88
What program are you using to edit the SMB rom?


Hex Editor or SMB Utility. And yes some extra tiles do act like vines. I'm gonna work on it soon.
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Acmlm's Board - I3 Archive - ROM Hacking - SMB1 - Object properties? |


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