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05-19-24 11:54 AM
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Acmlm's Board - I3 Archive - SMW Hacking - Help with LM M16-7k code New poll | |
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cory21391

Red Cheep-cheep








Since: 04-21-06
From: North Carolina

Last post: 6357 days
Last view: 6357 days
Posted on 04-24-06 06:03 PM Link | Quote
Sorry about the other thread, i was trying to get it to post w/o writing the same thing a dozen times b/c it wouldn't let me post here earlier. Anyways, I use the pcx way (How do you use the GIF2snes for the code? What version/format of GIF do you use?) Anyways, is there any way to make a new 8x8 page so that I can insert a background with like 300 tiles and it won't mess it up? How do you reduce the amount of tiles in a picture? Also, how do you make a blank ExGFX page? And lastly, is there any easier way to map the tiles so it doesn't erase the needed ones (Extended animation, sprites, land, etc.) without having to use the one included in the M16-7k menu (ex. Where you highlight 001 and set it to paste over 300 in the 8x8 editor.) Thanks!
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