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| Acmlm's Board - I3 Archive - The Pit of Despair - Disabling Shift Mode |
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Xenesis![]() Blipper Since: 11-19-05 From: Australia Last post: 5908 days Last view: 5907 days |
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| Now, I'm working on a hack, but I've got one simple question...
I'd like to disable Shift mode, and forcing Set mode the entire game. I'm using Fire Red as a base (But admittedly, I'm not far enough along yet, so Sapphire or whatever would be fine as an alternative). So, how simple would it be to disable Shift mode, so the game isn't horrendously easy? |
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Yoronosuku![]() Toss Tortoise Since: 11-17-05 From: Massachusetts is my new home.. Last post: 5907 days Last view: 5907 days |
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| Well, when you turn on shift and set in the options, something in memory changes. The setting is also saved with the game's save data, like other options. If you find out what is being set in ram with a debugging utility, and make some assembly edits to have it always set, you'd only need to remove the option from the menu itself afterwards (I guess in other words, make it so it sets it to whatever byte without you choosing it, and just get rid of the option to choose it at all from the menu).
I did not explain that very well but I know no ARM so I cannot get very technical...hope that it puts you in the right direction tho. |
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Xenesis![]() Blipper Since: 11-19-05 From: Australia Last post: 5908 days Last view: 5907 days |
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Hmm. So I guess the answer is 'Not really that simple at all'
I don't know any ARM or Debugging myself, so that's kind of out of my reach at the moment. Oh well, yet another incentive to learn it for myself. Thanks for the reply though, that basically does tell me what I need to do when I get the skill to do so. ![]() |
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Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 5907 days Last view: 5907 days |
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| She's right though. I think I have the byte you seek in my wiki...
Yep. There it is. |
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