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Acmlm's Board - I3 Archive - ROM Hacking - Luigi vs Mario Demo Release! | New poll | | |
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DahrkDaiz Nipper Plant U wan hax Mario?! Since: 11-17-05 Last post: 6289 days Last view: 6288 days |
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KNOWN BUGS: Palette issues with Mario/Luigi when going into/leaving a level at times. The game over screen isn't complete, thus, a game over crashes the game. The
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Smallhacker Super Koopa I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER |
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YES | |||
Kingpin Since: 11-21-05 From: Amarillo, TX Last post: 6294 days Last view: 6288 days |
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Originally posted by Smallhacker There ya go |
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DahrkDaiz Nipper Plant U wan hax Mario?! Since: 11-17-05 Last post: 6289 days Last view: 6288 days |
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Oh, and just so ya know, there' IS a cheat code in this demo | |||
Blue Falkon Hoarder Since: 11-18-05 From: Canada Last post: 6494 days Last view: 6494 days |
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That looks super awesome... when I came to this thread I figured "it probably won't look that great". First couple of screenshots: "yep, I'm right"... game set up and world/level screenshots "hell yes!"
I want to try this game sometime. It looks very nice! Good job. |
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blackhole89 Moronic Thread Bodycount: 17 (since 2006-08-21 09:50 EST) F5 F5 F5 F5 F5 Since: 12-31-69 From: Dresden/SN/DE Last post: 6289 days Last view: 6287 days |
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Whoa.
This feels more like an SNES game than NES, really. Both from graphics and gameplay. (And that is quite the best thing one can say about NES games. ) Still, I found some kind of bug... when playing as Mario, after I passed three levels, the passed level tile turned into Luigi's "L" tile edit: Also, the Airship in the end of Mario World 1 is passable without being beaten. Anyway, kudos. (edited by blackhole89 on 11-24-05 11:51 AM) |
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DahrkDaiz Nipper Plant U wan hax Mario?! Since: 11-17-05 Last post: 6289 days Last view: 6288 days |
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Oh woops, well that's not a bug, they never turn into M tiles, I forgot to change that before the demo lol. | |||
Celice Gordo Since: 11-17-05 From: Oroville, CA Last post: 6292 days Last view: 6288 days |
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Time just flew by. I'm gonna try it out right now. | |||
Ylle Red Paragoomba Since: 11-24-05 From: Sweden Last post: 6336 days Last view: 6336 days |
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Originally posted by blackhole89 Yes. ; This is super awesome. |
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PSlugworth Red Paragoomba Since: 11-18-05 Last post: 6293 days Last view: 6288 days |
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Good work.
But, looking at it again, I still don't see the point of having the three different kinds of mushroom houses within one world, unless there's some secret way that Mario will later be able to enter the green Mushroom houses, or Mario will later be able to play on the Luigi worlds. Anyway, as far as the demo goes, I enjoyed it a lot, very interesting, very professional looking. The only unusual things I noticed were that 1) after I got a Game Over, it went back to the original SMB3 opening sequence (with Mario catching the leaf, Luigi hitting him with the shell, etc.), which may be a bug or may just be something that's there -- it went back to the character select title screen as soon as I pressed start anyway, so no big deal. 2) The palettes on the Mario world/level seemed really dark. Actually, the darkness isn't bad, they just had extreme contrast, I guess, with the highlights seeming really bright against the other dark tones. 3) All the new graphics look pretty decent too, with one exception (and this is just a personal opinion, naturally): I really don't like the giant eyes on the hills in the background! But that's just me. In all though, it's a lot of fun, and really impressive. Playing it, it feels like you enjoyed yourself making it, which is probably why it's turning out so well (so fast) and is interesting to play. Good luck, keep us posted -- Happy Thanksgiving! (edited by PSlugworth on 11-24-05 12:19 PM) |
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JaSp Shyguy Since: 11-18-05 From: Paris, France Last post: 6289 days Last view: 6288 days |
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A small bug I discovered accidentally : in giant levels, you can actually enter the background flowers which are the same size as a door (which bring you to an empty level where you fall down to your death)
Other than that, great news, good job, etc. |
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Andy Zora Since: 11-17-05 Last post: 6617 days Last view: 6617 days |
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It freezes as soon as I start it. trouble shooting help?
(The curtains don't open) (edited by Andrew on 11-24-05 12:50 PM) (edited by Andrew on 11-24-05 12:50 PM) |
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DahrkDaiz Nipper Plant U wan hax Mario?! Since: 11-17-05 Last post: 6289 days Last view: 6288 days |
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Odd, never seen that problem, if the curtains show at all it should start. | |||
MathOnNapkins 1100 In SPC700 HELL Since: 11-18-05 Last post: 6288 days Last view: 6287 days |
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Perhaps you're using the wrong patch? He gave two patches that depend on the type of rom you have. Could also be a header issue (I was pretty sure NES roms had headers too but I'm no expert in that area.)
DD, I'm tempted to play this. But I don't want to spoil anything for when it gets finished. It looks really appealing so far. |
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AP Waddle Dee Since: 11-17-05 Last post: 6527 days Last view: 6527 days |
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So far, this hack is really cool, DahrkDaiz. I found some bugs while playing Mario mode (I didn't play Luigi mode yet ):
* When you get the third card, one of the tiles for the third card appears at the bottom right-hand corner. * When you use SELECT to generate a mouse or panda suit on the screen, the suit turns into beetle junk. * Messed up panda suit graphics. * The blank tiles for collecting coins don't match the BG.... I'll report any more I find after I finish Luigi's world 1. You've done a great job. Keep it up! |
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Shane Red Cheep-cheep Since: 11-18-05 From: IRELAND!!! Last post: 6299 days Last view: 6288 days |
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I know this is just a demo but there is so many little bugs that I just can't enjoy it properly.
EDIT: Some bugs When Mario grows with a mushroom, he grows with luigi's appearance. In the giant level, I kicked the giant beetle shell into the air, when it fell to the ground I attempted to kick it but I got killed instead. In the same level, I kicked an ice block and it broke on the other side of the screen. In the level where you have to defeat the 3 ninjis to progress (on luigi's quest), I jumped on one of the ninjis later in the level with big luigi and he shrunk as if I jumped on a spiny. There are a few more and the ones I was going to mention next have already been posted. (edited by HyperHavik on 11-24-05 02:08 PM) |
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DahrkDaiz Nipper Plant U wan hax Mario?! Since: 11-17-05 Last post: 6289 days Last view: 6288 days |
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There's not that many bugs... | |||
The Onyx Dragoon 150 Since: 11-17-05 From: Somewhere between Mars and Jupiter, Sitting on an Asteroid Last post: 6292 days Last view: 6289 days |
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for all the bugs that are in the hack, I think the level design/powerups/secrets out-weigh them | |||
AP Waddle Dee Since: 11-17-05 Last post: 6527 days Last view: 6527 days |
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Another bug: For 1-7 Luigi mode, In the pipe surrounded with blue ! blocks, going inside makes you go to a level and fall to your doom. I think that that pipe is required to continue the level or finish it. I'll try to find another way to exit the level.
EDIT: More * One of the pipe tiles look weird. * Messed up water GFX (when !-switch is on). (edited by AP on 11-24-05 02:51 PM) (edited by AP on 11-24-05 03:42 PM) |
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DahrkDaiz Nipper Plant U wan hax Mario?! Since: 11-17-05 Last post: 6289 days Last view: 6288 days |
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You do realize that these aren't bugs, but just tile misplacements... |
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Acmlm's Board - I3 Archive - ROM Hacking - Luigi vs Mario Demo Release! | | |