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05-28-24 02:51 AM
0 users currently in SMW Hacking.
Acmlm's Board - I3 Archive - SMW Hacking - That one Mega Mole Pointer.. New poll | |
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Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6308 days
Last view: 6308 days
Posted on 04-21-06 02:21 AM Link | Quote
Originally posted by THE ONE
Even once someone finds out the code that works.....How would you make the "squished" stage of the mega mole/ hammer brother/ Giant Goombas?

Well, you could just do like with the dino-rhinos, and make stomping the giant goomba spawn a little goomba, but then you might look lazy... You could use the fake-type stompable goomba, where it falls off the screen instead of getting squished.
Mike O'Shay

Red Koopa








Since: 03-16-06
From: Mushroom Kingdom?

Last post: 6507 days
Last view: 6308 days
Posted on 04-21-06 04:45 AM Link | Quote
Or maybe you could somehow copy the call for the pressed switch, then change the GFX for that level, then somehow add in the "This disappears and gives you X points" caller thing.
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6308 days
Last view: 6308 days
Posted on 04-23-06 02:01 AM Link | Quote
bump but...
@Raccoon Sam and ghettoyouth: do the adress finally working? I really need to know before I post it in the smw adress threzd


(edited by Bio on 04-23-06 01:01 AM)
ghettoyouth

Panser








Since: 11-19-05
From: Germany

Last post: 6421 days
Last view: 6421 days
Posted on 04-23-06 05:34 AM Link | Quote
mario is still dying i also tried to edit the mega mole sprite with mwr after changing the adress, didn't work too.
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 6308 days
Last view: 6308 days
Posted on 04-23-06 08:38 AM Link | Quote
Yep, doesn't work.
d4s

Shyguy








Since: 12-01-05

Last post: 6430 days
Last view: 6328 days
Posted on 04-23-06 11:27 AM Link | Quote
Originally posted by THE ONE
Even once someone finds out the code that works.....How would you make the "squished" stage of the mega mole/ hammer brother/ Giant Goombas?


hehe.
altering the sprites vertical size by modifying its horizontal position each scanline using hdma into the oam ram, of course.
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6308 days
Last view: 6308 days
Posted on 04-23-06 01:07 PM Link | Quote
Originally posted by ghettoyouth
mario is still dying i also tried to edit the mega mole sprite with mwr after changing the adress, didn't work too.

I renember mega-mole to use a special colision in his code insted than the normal one, that may explain why changing MWR code don't change anything and why he got interaction with Mario disabled
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6308 days
Last view: 6308 days
Posted on 04-24-06 03:15 AM Link | Quote
Random thought, has anyone looked into how to determine if you can pick up and carry a sprite?
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 6308 days
Last view: 6308 days
Posted on 04-24-06 09:39 AM Link | Quote
Originally posted by HyperMackerel
Random thought, has anyone looked into how to determine if you can pick up and carry a sprite?


I remeber seeing something like that somehwere. Lemme check.
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Acmlm's Board - I3 Archive - SMW Hacking - That one Mega Mole Pointer.. |


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