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05-04-24 05:10 PM
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Acmlm's Board - I3 Archive - General Emulation - Do You use SaveStates? New poll | | Thread closed
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Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 6285 days
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Posted on 04-18-06 12:46 PM Link
For myself, no. But in some occasions involving Rom hacking, I might use some.
You?
Stifu









Since: 11-18-05
From: Your mom's bed

Last post: 6286 days
Last view: 6284 days
Posted on 04-18-06 12:49 PM Link
When ROM hacking, yes, a lot.
When playing, depends. Not to cheat, but like when I play a SMW hack, I use save states on the map.


(edited by Stifu on 04-18-06 11:49 AM)
Karadur

Red Paratroopa


 





Since: 11-22-05
From: Chatham, Ontario, Canada

Last post: 6529 days
Last view: 6529 days
Posted on 04-18-06 01:42 PM Link
I think I'll let this picture speak for itself. That's just the ZSNES savestates though. Well, not quite, there's also the actual save files for several games in there, but otherwise, the rest have .zst, .zs1, .zs2, and so on extensions. It's never really occurred to me that using savestates could be seen as cheating, as since I first discovered emulators and ROMs, I thought of them as something you were expected to use

In short though, yes, pretty much all of the time
neotransotaku

Sledge Brother
Liberated from school...until MLK day








Since: 11-17-05
From: In Hearst Field Annex...

Last post: 6287 days
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Posted on 04-18-06 07:36 PM Link
I like to invoke the power of time manipulation
fabio

Ameboid








Since: 11-17-05
From: Texas

Last post: 6284 days
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Posted on 04-18-06 10:58 PM Link
Yes, I use savestates. It just depends on what game I'm playing. The time I used the most savestates was when I tried to beat Contra 3 back in 2003. I used the savestate almost every second around the end of the game. I eventually beat the entire game. I can barely make it to the third level without savestates.


(edited by fabio on 04-18-06 09:58 PM)
Thexare

Metal battleaxe
Off to better places








Since: 11-18-05

Last post: 6285 days
Last view: 6284 days
Posted on 04-19-06 04:30 AM Link
Generally, I'll use them at times that I can't save normally, or as a faster alternative to normal saves.

This, however, has bitten me in the ass in Fire Emblem: The Sealed Sword... I lost my normal save because of accidentally loading an old savestate. =/
MathOnNapkins

1100

In SPC700 HELL


 





Since: 11-18-05

Last post: 6285 days
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Posted on 04-19-06 11:17 AM Link
Definitely I'll use them while playing games in the event that practicing at something is going to cost me lots of time. Example: Metroid Zero Mission, in Chozodia, where you have to do a series of speed boosts and save your charge to obtain an energy tank. If you screw it up you have to trudge your way back to the starting point. I'd just use a savestate to start me back at the beginning if I screwed up.

I think that using savestates help you gain temporary skill at a faster rate, but I've noticed that it affects long term skill level adversely.

As far as using savestates while hacking, obviously yes. All the time. Though they can kind of be a source of problems if you keep forgetting you modified this memory location or that memory location after you load the state.
Ice Ranger

Grizzo








Since: 11-24-05

Last post: 6294 days
Last view: 6284 days
Posted on 04-20-06 07:20 PM Link
Originally posted by Cheveyo Chowilawu
Generally, I'll use them at times that I can't save normally, or as a faster alternative to normal saves.

This, however, has bitten me in the ass in Fire Emblem: The Sealed Sword... I lost my normal save because of accidentally loading an old savestate. =/


The same happened for me. Actually, it made me use savestates more often so I wouldn't make the mistake again. I think it happened for several games before I realized what was happening. Let's see: Earthbound, Final Fantasy VI, and Rockman & Forte. When it happens in RPGs, it felt like so many hours were wasted (or a quarter of the time if the speed up key is used ). *I'm really not any good at strategy games, that's the reason I level up extremely high before venturing out*

As MathOnNapkins said, it temporarily increases skill, but the long term really goes down. I began to play overconfidently on Super Metroid on the hardware after playing emulators so long. Well, Super Metroid used to be a difficult game for me before, so I always played it not as intense *the fast time videos made me attempt stuff as well*. Anyway, for games I used to consider simple (Mario World, All Stars) are now difficult playing on the hardware. I'm so used to the rewind button or the save states, it's not really the same anymore.

What it did for me is, almost quick playing the games and hack them instead.
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

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Posted on 04-20-06 10:40 PM Link
I pretty much just use them when I can't save normally, when I'm hacking, or just after doing something REALLY HARD that I don't want to have to redo. (Nothing says fun like getting to the end of a chain of 20 Koopa Paratroopas over a bottomless pit while dodging spinies and fireballs, only to screw up and fall in a hole afterward. Or, worse, jump at something that looks solid, but isn't, and fall in a hole.) I even used a debug cheat in Metroid 2 on a real GBA to be able to save anywhere, simply because I didn't have time to go all the way back to a save point. Didn't use it to cheat, just saved. (I mean really, that function worked perfectly except for graphic glitches that are ridiculously easy to fix... it wouldn't have been at all difficult to make it a standard feature. )

Also, yes, it sucks when you accidentally load an old state and it overwrites your save file.


(edited by HyperMackerel on 04-20-06 09:41 PM)
Chris

Spiny


 





Since: 11-17-05

Last post: 6394 days
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Posted on 04-20-06 11:38 PM Link
I use it normally when I get to a good part on a game... or just so that I don't have to do any restarting on anything again. Most commonly on the "good part of the game (or level)", however.
Surlent

Koopa
Back to the roots








Since: 11-18-05
From: Berlin, Germany

Last post: 6296 days
Last view: 6296 days
Posted on 04-21-06 11:43 AM Link
I "savestate" quite often in some SMW Hacks. It depends on the hack's difficulty level, the distance to the next are you can save and my time. Also I always use a save state AFTER I saved legitimatelly. I can load it a lot faster. And the number of lives and the Big/Fire/Cape Mario status doesn't bother me as well, as I anyway get powerups in earlier levels before entering a harder level or one with a low number of them ...

But I don't want to spoil the fun, if this is something the save state destroys. If it concerns secrets, I use them far less than in essential situations.
Example: An uber-hard level in SMW. I put saves, say, every room. But this hidden POW-door leads to another path which is also hard. No savestates when going for the key/secret exit.
This also is important for other games as well.
Savestating in role playing games during a challenging battle ?
Never.
Spikehead777

Red Goomba


 





Since: 04-24-06
From: Belen, try and find me.

Last post: 6543 days
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Posted on 04-27-06 03:49 AM Link
I use save states all of the time. You wouldn't like my Savestates folder right now. I have enough save states from when I was hacking Tetris Attack (advanced block editor) (had to copy rom 3 times to support all of my saves) that I just decided, "Screw it..." and let it grow. I now only use about 2 slots. A main, and a secondary (i.e. take a diff long path that led somewhere useless...). I still have all of those savestates from when I left "Increment save state" in ZSNES. Now, just rewind states and 2 save states. Hmm...while I'm at it, I should see what roms have save states, which I don't play, take those ones out, and...what am I talking about? I'm never going to clean my save states folder. Unless HDD failure. Or something. Yeah. Uh-huh.
Clockwork JB

Flurry








Since: 02-12-06
From: Melbourne, Australia

Last post: 6296 days
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Posted on 04-27-06 09:39 PM Link
I only use save states when testing rom hacks (mine or others) or writing walkthroughs. When I'm playing for fun, I don't use savestates, unless I'm playing a rom which doesn't save correctly due to an emulation error. Using save states for cheating is wimpy; you haven't beat a game until you've played it all the way through in the way originally intended (ie. the way it plays on an unmodified console)
F12Program

Goomba









Since: 10-16-06
From: Center of the earth

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Posted on 10-19-06 07:27 PM Link
I only use it SMB1 if i die
Kailieann



 





Since: 11-18-05

Last post: 6284 days
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Posted on 10-19-06 07:36 PM Link
I use them often, but usually not in excess.
However, I have been known to go a little overboard with them.
Chainlink1061

Paratroopa








Since: 02-01-06
From: Salinas, California

Last post: 6288 days
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Posted on 10-19-06 11:55 PM Link
I use them semi-often, but not alot. In games like Super Mario RPG and Donkey Kong Land, I use them quite frequently, but in other games like Tetris and Mario Party, I don't use them, for the sake of it being cheap.

While ROM hacking, on the other hand, I use them every second practically, but I haven't been ROM hacking recently, I believe I might have a new hobby.
Cynthia

Uh-huh.


 





Since: 11-17-05
From: LaSalle, Quebec, Canada

Last post: 6284 days
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Skype
Posted on 10-21-06 07:19 PM Link
Not really, but it depends on the game. Sometimes I'll save right before fighting a boss in a RPG if the save point's a loooooooong way away. Or just in case I've completed a long sequence and could die before I reach a save/continue point.
darkwitch

Red Cheep-cheep


 





Since: 10-16-06
From: Puerto Rico

Last post: 6284 days
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Posted on 10-21-06 07:41 PM Link
I use it sometimes in SMW hacks when
they are HARD hacks not easy ones . I also
use the rewind buttom on zsnes
when I lose in a long level. Most savestates
are used for games like "The adventure of Link"
HydraPheetz



 





Since: 07-17-06

Last post: 6384 days
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Posted on 10-21-06 08:48 PM Link
I just use savesates to save progress. Or a really long and difficult-to-perform series of actions that also involves lots of trudging back to a starting point, or puzzles.
TehBlackSharpie

Red Tektite


 





Since: 10-09-06

Last post: 6329 days
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Posted on 10-21-06 11:50 PM Link
I only use them when I know I'm about to screw up. Like, if I see a big obstacle coming up in a SMB hack (or any type of Mario hack for that manner) I'll just press the quick save key right before it. Sometimes I don't see it coming though, so that doesn't always work out so well
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