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06-18-24 04:08 PM
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Acmlm's Board - I3 Archive - SMW Hacking - Some thoughts about the "cage"... New poll | |
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Raccoon Sam

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Since: 11-20-05
From: Correct

Last post: 6330 days
Last view: 6329 days
Posted on 04-17-06 07:49 AM Link | Quote
Well, You all know about this Layer 3 "Cage" which is there for absolutely no reason.
So I decided to take some notes and gather information of it. After no success, I gave up and started fooling around with some HEX stuff. I made Princess throw Mechakoopas in the Bowser battle and stuff, but when I gave the "Sprite Princess throws" offset value 15, which would normally blast Mario to the Right at an amazing speed, but instead, it trapped Mario inside an invisible "Cage". I could move around and stuff, but when I walked left enough, Mario stopped like to a wall. When I tried to jump, Mario just hit his head into an invisible ceiling. I'd take a screenshot, but isn't necessary because the walls were invisible, and As far as I know it only works on Bowser battle.
Any thoughts on this?
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6331 days
Last view: 6329 days
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Posted on 04-17-06 11:52 AM Link | Quote
Hmm... Mikeyk discovered the cage control sprite (link), but it's number 88, not 15.
Raccoon Sam

Boomerang Brother
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Since: 11-20-05
From: Correct

Last post: 6330 days
Last view: 6329 days
Posted on 04-17-06 12:38 PM Link | Quote
Agh. Always too late. My bad.
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