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Acmlm's Board - I3 Archive - SMW Hacking - FuSoYa's SMB3 Pipes **RELEASED** (for real this time) | New poll | | |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6288 days Last view: 6275 days |
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I have questions!
1: Would it be safe to use this update on a hack that already has the pipes? 2: Does this fix the bug that sometimes pushes Mario through the pipe when entering/leaving it? It usually doesn't kill Mario, but it DOES make him appear above the cap (he's inside it, though), and it tries to push him to the left. If he gets pushed out of the pipe and doesn't get pushed into another, he'll try to go back into the pipe when you jump against it. ...Thanks. |
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spel werdz rite Since: 11-19-05 Last post: 6276 days Last view: 6275 days |
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Originally posted by pikaguy9001: It depends ... probably. If you want to try, be sure to back up your ROM. If you can't do it, give me a patch of your current hack, and I can do it for you. 2: That depends, are you referring to being Caped Mario and spinning as you entered a pipe, or going through a corner of a blue pipe? In both ways, yes (if you know what you're doing). |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6288 days Last view: 6275 days |
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Originally posted by S:\W\R\pots.exe Uh, no. Sometimes, with the last update, if you were ANY form, sometimes, you'd get pushed through the pipe. Since it's so fast, if you're going vertical, you'll get THROWN out of the pipe at the top. And I don't mean it pushes you off to the side. It THROWS you. If there's solid objects on both sides of the top pipe cap, Mario dies. And by the way, I can't remember where I placed the code last time. |
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spel werdz rite Since: 11-19-05 Last post: 6276 days Last view: 6275 days |
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Well, I know what you're talking about, and yes, it will fix that. |
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Acmlm's Board - I3 Archive - SMW Hacking - FuSoYa's SMB3 Pipes **RELEASED** (for real this time) | | |