Register | Login | |||||
Main
| Memberlist
| Active users
| Calendar
| Chat
| Online users Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album |
| |
0 users currently in SMW Hacking. |
Acmlm's Board - I3 Archive - SMW Hacking - Creating my own ExGFX. Hit a bit of a snag... | New poll | | |
Pages: 1 2 | Add to favorites | Next newer thread | Next older thread |
User | Post | ||
Mr. Saturn Bronto Burt Since: 03-28-06 Last post: 6435 days Last view: 6430 days |
| ||
Well, I've been working at it, and I've finally come up with some non-architectural scenery.
Well, unless my artwork is worse that I thought, that should obviously be a tree. Probably not the best tree ever, but I could easily make adjustments to tile placement. I'm more showing this because these are all the tiles that my trees have, with the exception of one, which is effectively an upside-down version of the top. I'd like to ask for some opinions on it, if I may. Also, the ground is a bit lacking, IMO. I wanted to go with all greens, but it didn't seem right. Any idea what I can do there? |
Pages: 1 2 | Add to favorites | Next newer thread | Next older thread |
Acmlm's Board - I3 Archive - SMW Hacking - Creating my own ExGFX. Hit a bit of a snag... | | |