User |
Post
|
interdpth
Mole MZM rapist
Since: 11-18-05
Last post: 6285 days Last view: 6285 days
|
|
This might sound like it's a newbish plea for some advanced romhacker to help. But i'm not a newbie. Ok so i'm hacking Metroid Zero Mission and working on an editor for it. I have no Idea how to do tracing or any of that. MZM's Global tiles are loaded based on values. From the Global Tileset Table. I have the pointer to the Tileset table and the structure for it. But I need someone who knows the GBA well enough to trace when the game loads the tilesets from the table. The table after loaded into VRAM makes up for about 192 tiles for the tilesheet before it gets loaded into TSA. If you can think you are up for this job. I will provide you with all the information you need that I have. And you get to be a beta tester for this editor. Thanks alot.
~ interdpth |