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05-04-24 10:32 PM
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Acmlm's Board - I3 Archive - ROM Hacking - SMW Mario's Spin Jump New poll | |
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Link2006

Octoballoon








Since: 11-18-05
From: Kokiri Forest

Last post: 6294 days
Last view: 6285 days
Posted on 03-30-06 12:58 AM Link | Quote
Is there any way that I can disable Mario's spin jump? I went to the offset and change the byte to 00, but nothing changed. Can anyone help me? Is it even possible to do this?
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6285 days
Last view: 6284 days
Posted on 03-30-06 01:27 AM Link | Quote
I will try to look into that, also, there is a STICKY for ASM hack request


(edited by Bio on 03-29-06 11:28 PM)
ghettoyouth

Panser








Since: 11-19-05
From: Germany

Last post: 6398 days
Last view: 6398 days
Posted on 03-30-06 07:27 AM Link | Quote
Originally posted by Link2006
I went to the offset and change the byte to 00, but nothing changed.

try EA
spel werdz rite









Since: 11-19-05

Last post: 6286 days
Last view: 6284 days
Posted on 03-30-06 11:56 AM Link | Quote
I know there'e a RAM address somewhere that controls how long Mario spins, I'll go look for it.
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 6285 days
Last view: 6284 days
Posted on 03-31-06 05:47 AM Link | Quote
$583E: 80

No more spin jump.
Link2006

Octoballoon








Since: 11-18-05
From: Kokiri Forest

Last post: 6294 days
Last view: 6285 days
Posted on 03-31-06 11:36 AM Link | Quote
Thanks BMF54123. I guess this can be closed now.
Someguy

Tooky


 





Since: 11-17-05
From: West Virginia-USA

Last post: 6290 days
Last view: 6284 days
Posted on 04-02-06 10:55 PM Link | Quote
Pardon the invasion, but would there happen to be an offset that instaid, simply disables the spinjump's ability to jump on any enemy?
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ABII

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