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| Acmlm's Board - I3 Archive - ROM Hacking - SMW Mario's Spin Jump |
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Link2006![]() Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 5916 days Last view: 5908 days |
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| Is there any way that I can disable Mario's spin jump? I went to the offset and change the byte to 00, but nothing changed. Can anyone help me? Is it even possible to do this? | |||
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
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| I will try to look into that, also, there is a STICKY for ASM hack request (edited by Bio on 03-29-06 11:28 PM) |
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ghettoyouth Panser Since: 11-19-05 From: Germany Last post: 6021 days Last view: 6021 days |
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Originally posted by Link2006 try EA |
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spel werdz rite Since: 11-19-05 Last post: 5908 days Last view: 5907 days |
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| I know there'e a RAM address somewhere that controls how long Mario spins, I'll go look for it. | |||
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BMF54123 Since: 11-18-05 From: MOOGLES Last post: 5907 days Last view: 5907 days |
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| $583E: 80
No more spin jump. ![]() |
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Link2006![]() Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 5916 days Last view: 5908 days |
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| Thanks BMF54123. I guess this can be closed now. | |||
Someguy![]() Tooky Since: 11-17-05 From: West Virginia-USA Last post: 5913 days Last view: 5907 days |
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| Pardon the invasion, but would there happen to be an offset that instaid, simply disables the spinjump's ability to jump on any enemy? |
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| Acmlm's Board - I3 Archive - ROM Hacking - SMW Mario's Spin Jump |
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