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Acmlm's Board - I3 Archive - General Emulation - The Lost Levels (smb2 J) | New poll | | |
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FreeDOS + Giant Red Koopa Legion: freedos = fritos Since: 11-17-05 From: Seattle Last post: 6303 days Last view: 6303 days |
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Strangler: Worlds A-D are difficult
IR: Something makes me doubt that Nintendo didn't release SMB2j in North America or Europe for technical reasons, as several other games were converted from the Famicom to the NES with seemingly ease, plus the fact that a bunch of pirates were able to convert the game without the expertise of Nintendo. |
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asdf Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 6305 days Last view: 6303 days |
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Originally posted by Riku Yeah, but the ending in the NES version is very different from the endings in the All-Star version, or even the original NES SMB. And getting to World A-D was a completely different affair. Had to beat the game 8 times or so, I believe. Then you could hold something down at the title screen to be sent there. World 9 was present as well, but it was also in another format. It said something along the lines of (Let's try "9WORLD" with one game"). You then could play the levels with only one life, but you could gain extras. If you beat 9-4, you went back to 9-1. The only way out was to lose all your lives, but if you beat the levels before then, the game congratulates you. (edited by asdf on 04-05-06 09:49 PM) |
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TeRaByTe88 Red Paragoomba Since: 12-19-05 From: Connecticut Last post: 6360 days Last view: 6306 days |
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SMB2j??? its not that bad.... I beat it within 25-30 minutes usually... this is of course if you use the warps... there is a vine warp in 1-2 that is above the buzzy beetle that takes you to world 3 and another vine warp in 5-2 that is in the bottom left block where the elevator lifts are. I have to say that 8-1 is hard as hell though | |||
PrincessPeach Buzzy Beetle Since: 11-18-05 From: Rüti ZH Last post: 6310 days Last view: 6310 days |
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Originally posted by FreeDOS + Not only that, but what about those Zelda, Kid Icarus and Metroid Games? All of them where Disks with savegames. I beat 'Super Mario Bros. for Super Players' on the Super Mario Bros. DX Cart for GBC. But I do not know the differences between those three games. (As I have all three of them, Legally, but one is emulated). |
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Cynthia Uh-huh. Since: 11-17-05 From: LaSalle, Quebec, Canada Last post: 6303 days Last view: 6303 days |
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Disch: It was a pirate cart, no question about it. It was... how can I put this... it looked like a Nintendo cart. It had a neat Mario picture on the front and was named something like "Mario 2". And the cart had a weird dark red ribbon protruding from the front of it for some strange reason.
That's ALSO how I got to play SMB3 before it was released, by the way. Same type of pirate cart basically. |
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insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6546 days Last view: 6341 days |
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Originally posted by Strangler World A is quite easy except A-4 World B is quite Medium World C is Extreme World D is Extreme And something is bothering me with the FDS Version of World A. The Goombas were actually in this level, Hammer bros. don't run, Bowser does not throw hammers. I had DJ Bouche quoated Hard mode? I hope you don't mean second quest mode... In the original SMB2j, worlds A-D did not have second quest and aggresive hammer brothers. (although they did in the All*Stars port heh) Mario all-stars ported almost everthing. Originally posted by Strangler I beat SMB2J about last year before my first hack database. Then I actually found out that World A does exist after I found the level offsets. Then the codes began my first database. My brother found the star count hex offset and inserted and BAM. I’m Able to play World A after all with 16 stars. SMB2J is better than SMB1 because of more level space, difficulty, Mario's speed, His jump ability, 1P Game, I love that. I kind of wish someone in this board can build an editor for it or at least get M.K.S. Source Code. (edited by insectduel on 04-12-06 02:09 PM) (edited by insectduel on 04-12-06 02:12 PM) |
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Deleted User Banned Since: 05-08-06 Last post: None Last view: 6304 days |
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Peter AC made a Super Mario World hack with the Lost Levels in it. | |||
insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6546 days Last view: 6341 days |
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Originally posted by Rawk Hawk 64 Yeah, he's copying data from YY for SMB1 in SMB Utility. I had no idea where Worlds A-D Came from. That game is real for Super Mario all-stars for SNES and the FDS Version of it. |
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asdf Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 6305 days Last view: 6303 days |
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Originally posted by insectduel I believe that in the Lost Levels version, it is those extra levels, but in the SMB version, they are his own, custom made levels, made in a SMB-esque style. |
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Pac Bandit Free Ice Man! Since: 11-18-05 From: Ireland Rate me Last post: 6303 days Last view: 6303 days |
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Originally posted by insectduel No, I was only able to copy the first three worlds. The rest, I had to play through in SMAS and pause at every screen to place that screen's objects. _¬ Originally posted by insectduel What? Learn English plzkthx. (edited by peter_ac on 04-17-06 02:39 PM) |
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Sexy-Derby Goomba Since: 11-18-05 From: St-Georges,Quebec,Canada Last post: 6588 days Last view: 6588 days |
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I have Smb2 on the Famciom (pirate) in my collection. I tried to get the Wold 9 but i gived up because i waste all my life
The continue option was a good idea (oh my god this game would be too hars withouh this !) |
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