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Acmlm's Board - I3 Archive - The Pit of Despair - RS Wild Pokemon | New poll | | Thread closed |
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1168 Since: 03-27-06 From: Texas Last post: 6624 days Last view: 6624 days |
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I want to add support for ruby and sapphire in my wild pokemon editor (for r/b/g/s) but i dont know the address for the wild pokemon. i also dont know the format of the wild pokemon so i dont know what to search for. ty | |||
Xeon The master of the universe... Since: 03-09-06 From: Omaha, NE Last post: 6603 days Last view: 6603 days |
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Go away, nobody likes you... | |||
Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 6295 days Last view: 6295 days |
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Originally posted by XeonNobody likes you either. Stop projecting. |
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Darkdata 980 Since: 02-25-06 From: Newfoundland Last post: 6295 days Last view: 6295 days |
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Use a bit of source from elite map?
Or you could just ask around about it.... Edited~ Sorry Yoronosuku And Kawa (edited by Darkdata on 03-27-06 06:41 PM) |
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Yoronosuku Toss Tortoise Since: 11-17-05 From: Massachusetts is my new home.. Last post: 6295 days Last view: 6295 days |
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Okay, okay. Xeon, that was really pretty uncalled for, and I don't put up with that kind of thing in my forum. Are we clear? Darkdata, he was already talked to by another moderator, so you really did not need to add to the situation. I appreciate the enthusiasm but let us do our job, okay? ._.;;
In reference to the thread, the wild Pokemon offsets should be in the EliteMap INI file, because Bewildered uses them. I do not know the format of it, and I know it is very very different for Fire Red and Leaf Green, too. Sorry that's about all I can give, but maybe if you play with the offsets you can find out the format yourself. |
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Xeon The master of the universe... Since: 03-09-06 From: Omaha, NE Last post: 6603 days Last view: 6603 days |
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Originally posted by Darkdata Who ever said my project failed? I'm still programming it as we speak. Just because I ask a few questions on how to do something does not mean that I will fail to reach my final goal. As for hating me, I don't have any idea what the hell I did to anyone for people to hate me. I'm only bashing this guy because he would act like a jackass on Pokemon Community boards. In addition to this, maybe if the code for EliteMap wasn't so crappy to begin with, it wouldn't be taking me so much time to figure out how it works. The amazing amount of "Go To" statements, strange variable names, and unhelpful comments in the code was very confusing. In the programming world, this kind of code is referred to as "spaghetti code". To prove I'm not just boasting, I have provided a wonderful code snippit from EliteMap itself, dubbed "ApplyTileset". As you can probely see, even Kawa had something to say about that sub. Private Sub ApplyTileset(ByVal bank As Byte, tileset As TilesetHeader) (edited by Xeon on 03-27-06 06:51 PM) |
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Yoronosuku Toss Tortoise Since: 11-17-05 From: Massachusetts is my new home.. Last post: 6295 days Last view: 6295 days |
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Okay, well, I don't think Kawa really should have said the forum collectively hates you. I don't have anything against you, and I'm sure theres no ill feelings from many other people here. If someone is an asshole at another board, as long as they aren't doing anything here, you really shouldn't be mean to them. In fact, don't do it at all, it is our job to deal with assholes. He did not seem like one to me, so, maybe we should just forget about all of this.
You also did not need to provide that code, no need to prove yourself to these people trust me, my friend. As far as the code being messy goes, I tried to help with some of the original tileset programming. I did not do anything because the code was so bad. This is the fault of Bouche but maybe it could have been fixed up you know ._.;; |
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Xeon The master of the universe... Since: 03-09-06 From: Omaha, NE Last post: 6603 days Last view: 6603 days |
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Yeah, guess my anger is just for nothing. Haha, since everyone has questions, and nobody can organize anything. |
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