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Acmlm's Board - I3 Archive - SMW Hacking - ASM hacks / Custom Blocks / Custom Sprites Requests New poll | |
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User Post
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6308 days
Last view: 6307 days
Posted on 01-28-06 02:35 PM Link | Quote
Originally posted by Hamtaro126

1) a Breakable Throw block that reappears while grabbing it,

3) A Breakable Throw block that makes a ''Moving coin''
appear after you grabbed it And when broken. makes
a moving coin appear!


I made a throw block that just never vanish, is it close of what you want, I never played Magical quest so I'm not sure:download
BTW I want to specify something, the throw 'block' when grabbed become a sprite meaning that you 3rd request is a custom sprite one


(edited by Bio on 01-28-06 01:36 PM)
(edited by Bio on 01-28-06 01:36 PM)
(edited by Bio on 01-28-06 01:38 PM)
Chaos Force
Just drifting by...


 





Since: 11-17-05

Last post: 6312 days
Last view: 6308 days
Posted on 01-30-06 03:31 AM Link | Quote
Originally posted by Synthrax

I need to find Banaza Bill Speed Adress. All my trys failed. :/

Edit: Also while I'm at it, is anyone able to fix the "Change to Mario" block? It seems that after changing from Mario to Luigi, the name on top will switch also. But when you try to switch back to Mario, the name wont change...:/




Techokami

Porcupo








Since: 12-03-05
From: Mass-uh-chew-sits USofA

Last post: 6323 days
Last view: 6308 days
Posted on 01-30-06 10:24 AM Link | Quote
Well, the name "Luigi" is actually an object that appears/disappears when you are/are not Luigi.

Best thing to do is use a generic life icon there, hide the Luigi name with the Status Bar Editor and you should be okay.
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 6309 days
Last view: 6307 days
Posted on 01-31-06 12:08 AM Link | Quote
Your other good bet would be to add in some custom ASM into the status bar updating ASM that does this:

If player is mario, then write the MARIO text over where the Luigi counter is, but you'll need to harcode the mario counter's location, and it won't show up in SMWSBE, because it's your own.
asdf

Link's Awakening
‭‮‭‮ಠ_ಠ








Since: 11-18-05

Last post: 6309 days
Last view: 6307 days
Posted on 01-31-06 12:13 AM Link | Quote
Seeing as how I cannot find it myself, can anyone assist me in finding the brown moving platforms' speed address? I'm speaking of Sprite 63. I would really appreciate any help I receive.
Chaos Force
Just drifting by...


 





Since: 11-17-05

Last post: 6312 days
Last view: 6308 days
Posted on 02-01-06 09:27 AM Link | Quote
Originally posted by Techokami
Well, the name "Luigi" is actually an object that appears/disappears when you are/are not Luigi.

Best thing to do is use a generic life icon there, hide the Luigi name with the Status Bar Editor and you should be okay.

I was thinking of doing that, but only as a last resort. I could use Sukasas' way of doing it, but first off, I don't know how to do that, and second, I don't wanna go though all that

Now I just need Banaza Bills speed address...
FPI

Coney








Since: 11-18-05
From: Germany

Last post: 6310 days
Last view: 6322 days
Posted on 02-05-06 03:02 PM Link | Quote
I have another question right now. I was playing with the "mario only blocks" a bit, and I would like to know, if there is a way to make the block passable for Fire-Mario's Fireballs? Or is it impossible? I still want it inpassable for all the other sprites, but not for Mario and his Fireballs... _¬
spel werdz rite









Since: 11-19-05

Last post: 6309 days
Last view: 6307 days
Posted on 02-06-06 04:04 PM Link | Quote
Change the fireball offset in the "Edit Block Data" section in BlockTool for the "Mario Only Block" to -1. That way it won't read to make it solid for Mario's fireball.
FPI

Coney








Since: 11-18-05
From: Germany

Last post: 6310 days
Last view: 6322 days
Posted on 02-06-06 05:24 PM Link | Quote
I just tried it right now and it worked perfectly! Thanks a lot!
spel werdz rite









Since: 11-19-05

Last post: 6309 days
Last view: 6307 days
Posted on 02-06-06 05:56 PM Link | Quote
I'm a big fan of BlockTool, so I just HAVE to know how it works. If you have any questions about blocktool itself (like reloc offsets) just ask!
Hamtaro126

Red Goomba
stupid as as OSHT BAN


 





Since: 11-20-05
From: Hacktown, Usa

Last post: 6569 days
Last view: 6307 days
Posted on 02-07-06 07:53 PM Link | Quote
I do not know if anyone found this, but it is here and
I need it for my 'Mickey Mouse' hack

I think spel werds rite might have it in his Private Messages
right now, but I wanted a Location\ASM hack for Changing
or Disabling the ''Throw Block Color Changing routine''
so I can have a 1 color (Yellow/Blue) throw block!

If anyone gets that location\ASM hack please let me know!


(edited by Hamtaro126 on 02-07-06 06:54 PM)
Stephan Reiken

Blipper








Since: 11-17-05

Last post: 6315 days
Last view: 6309 days
Posted on 02-09-06 07:50 AM Link | Quote
I need a patch to stop mario from using the tiles contained within the 00.bin. I could use that space for other things... .

((I don't mean the Nintendo presents spot either. I mean those bits of Mario that come after that))


(edited by Stephan Reiken on 02-09-06 06:51 AM)
fetts

Octorok


 





Since: 01-17-06

Last post: 6431 days
Last view: 6311 days
Posted on 02-09-06 08:58 AM Link | Quote
Can anyone make a code for mega man 5 where whenever mega man uses the mega buster it ether

a: takes a point off his life bar
or
b: makes him unable to use a weapon for 2 seconds?
Stephan Reiken

Blipper








Since: 11-17-05

Last post: 6315 days
Last view: 6309 days
Posted on 02-28-06 06:01 PM Link | Quote
I need some blocks of various sorts...

Either

1) A block that when touched by Mario Checks if he has x coins. If so, then add Mushroom/Fire Flower/Feather/Star or any other Sprite.

With this, Removing the ability to gain 1-ups from Coins, the Coin count will stay at 99. ((Higher Number perhaps?))

Or

2) A block that does the same but uses Bonus Stars

With this, Stoping the Bonus Star Counter from going above 99 and Coins that will add to the Star Counter instead of the Coin counter.


You Guessed it, I want to create an Item Shop in SMW ^^. I hope someone would do this for me...
spel werdz rite









Since: 11-19-05

Last post: 6309 days
Last view: 6307 days
Posted on 03-04-06 03:43 AM Link | Quote
I think LevelASM would be better.
I've tried this myself, I used a RAM address that saves even after leaving the overworld, so he can go up to 999 coins (or maybe 9999).
But I can't write the text, until then this is the closest I can get.
insectduel

Lantern Ghost
Not welcome here anymore.








Since: 11-18-05
From: Bronx, New York

Last post: 6551 days
Last view: 6346 days
Posted on 03-06-06 02:26 PM Link | Quote
Can one of you guys create this custom block. This custom block took place after you apply the Seperate Graphics patch. Screenshots will tell.



When Mario hits this blue block (One of the existing custom blocks) It turns out to be Luigi on the screenshot below.



When Luigi hits this green block (One of the existing custom blocks) It turns out to be Mario on the screenshot below.



Or the seperate GFX custom block shown here.










(edited by insectduel on 03-06-06 01:28 PM)
spel werdz rite









Since: 11-19-05

Last post: 6309 days
Last view: 6307 days
Posted on 03-17-06 09:27 PM Link | Quote
You only get credit if you know the block on a technical level, not tripping over them and saying you created it.

Anyways, here's what I want to give, this block will fix the error in the Mario block where the name still says Luigi, rather than Mario.
SecretGlitch

Red Paragoomba








Since: 01-14-06
From: Nowhere Land

Last post: 6356 days
Last view: 6342 days
Posted on 03-17-06 10:54 PM Link | Quote
I need 3 custom blocks that should be easy.

A block that acts like a coin, but gines Mario 10 coins.

A block that acts like a coin, but gines Mario 20 coins.

A block that acts like a coin, but gines Mario 50 coins.
spel werdz rite









Since: 11-19-05

Last post: 6309 days
Last view: 6307 days
Posted on 03-18-06 12:18 PM Link | Quote
Few questions first:
1)gine?

2)Do you wnat it to increase your score by that many times too or not?

3)Do you know anything about reloc offsets?
SecretGlitch

Red Paragoomba








Since: 01-14-06
From: Nowhere Land

Last post: 6356 days
Last view: 6342 days
Posted on 03-18-06 04:55 PM Link | Quote
1) What?

2) Yes.

3) No.
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