(Link to AcmlmWiki) Offline: thank ||bass
Register | Login
Views: 13,040,846
Main | Memberlist | Active users | Calendar | Chat | Online users
Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album
05-27-24 11:47 PM
0 users currently in SMW Hacking.
Acmlm's Board - I3 Archive - SMW Hacking - Big Boo sprite help New poll | |
Add to favorites | Next newer thread | Next older thread
User Post
Evan
Newcomer


 





Since: 02-25-06

Last post: 6638 days
Last view: 6638 days
Posted on 03-23-06 02:45 AM Link | Quote
Ok, here is the situation. I would like to change the big boo into a single 64x64 sprite. However, several tiles are used twice (and mirrored). What I would like to do is to take the mouth and eyes tiles seen here:



And use them instead of the dupicated tiles (as you can see I have already started to edit the sprite). In order to do this, I would need to disable the mouth and eyes animation. If someone could point me to the hex address that point to the assembly tiles themselves, that may be sufficient for me to get started on this (unfortunately I don't have Windows so I cannot use a debugger). Any help would be appreciated.
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6310 days
Last view: 6308 days
Skype
Posted on 03-23-06 09:51 AM Link | Quote
The Big Boo tilemap has been found.
Link
Evan
Newcomer


 





Since: 02-25-06

Last post: 6638 days
Last view: 6638 days
Posted on 03-24-06 01:54 AM Link | Quote
Merci.
Evan
Newcomer


 





Since: 02-25-06

Last post: 6638 days
Last view: 6638 days
Posted on 03-25-06 04:04 PM Link | Quote
Are you sure 184F8 is the start of the Big Boo animation? I tried changing rom addresses in that area, and it caused the rom to be completely screwed up and not run at all.
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6310 days
Last view: 6308 days
Skype
Posted on 03-25-06 04:17 PM Link | Quote
Yes, I'm sure.
Evan
Newcomer


 





Since: 02-25-06

Last post: 6638 days
Last view: 6638 days
Posted on 03-25-06 04:43 PM Link | Quote
Ah, I see now. Since I am using an already edited rom, the starting address was changed to 182F8. Thanks.
Add to favorites | Next newer thread | Next older thread
Acmlm's Board - I3 Archive - SMW Hacking - Big Boo sprite help |


ABII

Acmlmboard 1.92.999, 9/17/2006
©2000-2006 Acmlm, Emuz, Blades, Xkeeper

Page rendered in 0.013 seconds; used 366.63 kB (max 437.86 kB)