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05-09-24 02:00 AM
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Acmlm's Board - I3 Archive - ROM Hacking - Mario Adventure 2: Luigi vs Mario New poll | | Thread closed
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Leno_jr

90








Since: 05-14-06

Last post: 6477 days
Last view: 6477 days
Posted on 06-20-06 08:27 PM Link
That's assuming that the hack will even work on the real hardware. Though I don't remember for sure, didn't the first one use an emulator trick and wasn't playable on the real thing?
Ninetales
banned by request


 





Since: 11-17-05
From: Gone.

Last post: 6289 days
Last view: 6289 days
Skype
Posted on 06-20-06 09:55 PM Link
Yes, DD said it exploited an emulator bug to run properly. He also said that he was going to make LvM able to be played on the actual hardware, so it would be possible to copy it to a cart and play it on your actual NES.
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6289 days
Last view: 6289 days
Posted on 06-21-06 02:01 AM Link
Hey, speaking of which, how big will the ROM be? I have a few 128K flash ROMs and a broken SMB3 cart laying around. Will I need a bigger flash chip?
DahrkDaiz

Nipper Plant
U wan hax Mario?!








Since: 11-17-05

Last post: 6291 days
Last view: 6290 days
Posted on 06-21-06 08:53 AM Link
PRG ROM-512, CHR-ROM-256, so you'll need those two maximum chips to put this on a cart.
Dario

Red Paragoomba








Since: 06-08-06
From: USA Virginia

Last post: 6296 days
Last view: 6296 days
Posted on 06-21-06 12:20 PM Link
Originally posted by KTurbo
Originally posted by Dario
I can't believe that someone has the knowledge to do all this ASM. This hack is looking SWEET. Anyways, on to the suggestions.

Maybe, since there is a fire flower and fire storm, you could make ice storm? Also you could make a bonus stage something where there is ice storm (if you could make it) and the ice is falling. There would be 3 rounds, the first one, there would be goombas, the second one there would be goombas and koopas, and the third there would be goombas, koopas, and buster beetles, which would make it hard because the buster beetles would throw the created ice blocks. Your objective would be to slide throwable ice blocks into tunnels, and there would be time limits for each round, and the more ice blocks that you slide, the better of a prize you get. Once the third round time limit expires, you collect your prize.



You might be on to something there... Ice storm... yeah... DD knows what I'm talking about.


And what exactly would i be on to...?
DahrkDaiz

Nipper Plant
U wan hax Mario?!








Since: 11-17-05

Last post: 6291 days
Last view: 6290 days
Posted on 06-21-06 04:32 PM Link
Actually, if you're Ice Mario, fire storm does become ice storm
Dario

Red Paragoomba








Since: 06-08-06
From: USA Virginia

Last post: 6296 days
Last view: 6296 days
Posted on 06-23-06 01:19 PM Link
Awesome Dahrkdaiz! What about the minigame that I suggested?
sider82083
Newcomer


 





Since: 06-28-06

Last post: 6524 days
Last view: 6524 days
Posted on 06-28-06 04:26 PM Link
1) What about making princess and toad hidden characters, or at least a power-up that lets you float like the princess.

2) Maybe link, zelda, sonic, knucles, simon, the ninja turtles and others can make cameos once in a while. Perhaps a scene for pure comedic effect where yoshi gets in a fight with a chocobo and mario and a crystal warrior have to come break it up.

3) I think the weather effects were a very good idea in your original and think you should follow through with it on the sequel, it makes it more like real life. Maybe at least a day/night system on a regular basis. Once in a while have it rain leaves, to make it the autumn season.

4) Another hidden item could be mario could use the wands, the same way bowser's kids do to shoot out bubbles at enemies.

5) What about RPG style hotels to recover, not sure what, maybe hearts.

6) One thing I didn't like about mario 3 is that you couldnt go back and recomplete old worlds or levels as you could with mario world if you missed something. Can we do that with Mario Adventure 2? Speaking of mario world, is yoshi going to be in this game (and the different colored yoshis)?
DahrkDaiz

Nipper Plant
U wan hax Mario?!








Since: 11-17-05

Last post: 6291 days
Last view: 6290 days
Posted on 06-28-06 05:38 PM Link
Originally posted by sider82083
1) What about making princess and toad hidden characters, or at least a power-up that lets you float like the princess.



There's enough power-ups in the game.
Originally posted by sider82083

2) Maybe link, zelda, sonic, knucles, simon, the ninja turtles and others can make cameos once in a while. Perhaps a scene for pure comedic effect where yoshi gets in a fight with a chocobo and mario and a crystal warrior have to come break it up.


Uhm... no

Originally posted by sider82083

3) I think the weather effects were a very good idea in your original and think you should follow through with it on the sequel, it makes it more like real life. Maybe at least a day/night system on a regular basis. Once in a while have it rain leaves, to make it the autumn season.


The weather effects were just too randomized. I may do a "switch" of sorts that creates weather effects for some levels (we'll see)

Originally posted by sider82083

4) Another hidden item could be mario could use the wands, the same way bowser's kids do to shoot out bubbles at enemies.


See answer to #1

Originally posted by sider82083

5) What about RPG style hotels to recover, not sure what, maybe hearts.


No

Originally posted by sider82083

6) One thing I didn't like about mario 3 is that you couldnt go back and recomplete old worlds or levels as you could with mario world if you missed something. Can we do that with Mario Adventure 2? Speaking of mario world, is yoshi going to be in this game (and the different colored yoshis)?



You will be able to revisit worlds and previous levels completed to collect green coins in old levels. There will be no Yoshi's.
Tweaker

Red Koopa








Since: 11-18-05
From: Rochester, NY

Last post: 6289 days
Last view: 6289 days
Skype
Posted on 06-28-06 05:57 PM Link
All the hype is about your ASM stuff, but I also gotta compliment you on your art. You're the fucking master of dithering.
Dario

Red Paragoomba








Since: 06-08-06
From: USA Virginia

Last post: 6296 days
Last view: 6296 days
Posted on 06-28-06 09:01 PM Link
Originally posted by Dario
Awesome Dahrkdaiz! What about the minigame that I suggested?


Hm?
luisv

Goomba


 





Since: 12-03-05

Last post: 6451 days
Last view: 6451 days
Posted on 07-01-06 09:33 PM Link
DahrkDaiz.. you've got to update your website. There are so few good hacks these days and this one is just AMAZING. I LOVED your Mario Adventure 1 and I CAN'T wait until this one comes out.. plz update the site because if you don't I'll die.
Deleted User
Banned


 





Since: 05-08-06

Last post: None
Last view: 6289 days
Posted on 07-11-06 01:34 AM Link
... omg ... i played mario adventure 1 ... its good but frustrating ... also http://www.themushroomkingdom.net/smb3_lost.shtml ... if you want add code to stop debug mode ... DO IT NOW!!!

mayb not

mayb yes.

perhaps try 2 hack smb3 in all stars?
BOBTHEVILA

Koopa
idiot-branded








Since: 07-07-06
From: Silent Hill, USA

Last post: 6477 days
Last view: 6477 days
Posted on 07-11-06 03:33 AM Link
I agree, there is only 1 page on his site now, I had to find MA1 elswhare. I don't think it's just me, but there is no navigations on the side anymore.
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 6289 days
Last view: 6289 days
Posted on 07-12-06 06:44 AM Link
You guys wanna stop spamming up this thread for a while?

Thanks.

(dahrkdaiz: feel free to open this whenever you have an update ready)


(edited by BMF54123 on 07-12-06 05:47 AM)
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Acmlm's Board - I3 Archive - ROM Hacking - Mario Adventure 2: Luigi vs Mario | Thread closed


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