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05-19-24 11:14 AM
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Acmlm's Board - I3 Archive - SMW Hacking - Custom Soundtrack for Mario Starlight New poll | |
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The V

Koopa


 





Since: 03-01-06
From: In my own world

Last post: 6406 days
Last view: 6406 days
Posted on 03-18-06 04:32 AM Link | Quote
I have an idea for a soundtrack. The SFX should remain as is, but here's how I think the background music scheme should play out:

On the Map Screen, the music for the main area would be the Grassland Map music from SMB3. The Marble Mountain (originally Vanilla Dome) music would be changed to the underworld music from the American SMB2. The rest of fthe music would remain unchanged.

As for the actual levels, their scheme should go something like this:
Standard above-ground level - use the overworld music from SMB2 (US)
"Athletic" above-ground level - use the tune from the SMB2 player select screen
Underground level - use the underground music from Yoshi's Island
Castle/Fortress - keep as is
Boss Fight - keep as is
Course clear (main level) - use the music played after beating an end-of-world boss in SMB2
Boss defeated - keep as is
End credits - keep as is

I don't have any idea how to import songs from other games (I don't think Lunar Magic has that ability). I'm hoping someone may be able to create an ips patch from my hack using this music scheme.
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6301 days
Last view: 6299 days
Skype
Posted on 03-18-06 05:19 AM Link | Quote
There's currently no way to edit the music, unless you're an expert at 65c816 ASM and SPC700 ASM. (The SMB1 and SMB3 music patches was made by DJ Bouche, who had/have that knowledge.)

blackhole89 is working on a music editor called Solar Soundtrack, but I have no idea when it'll be released. (Don't expect it to be soon... if at all...) As far as I know, SS will not have the ability to import music from other games, so you'd better get some musical talent to be able to recreate the music in the program.
Deleted User
Banned


 





Since: 05-08-06

Last post: None
Last view: 6300 days
Posted on 03-18-06 01:29 PM Link | Quote
Speaking of that, you are working on it blackhole ?
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 6299 days
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Posted on 03-18-06 02:33 PM Link | Quote
But Since SMW can have SMB3 Music and SMB1 Music through SMAS, why couldn't it have SMB2 or Lost levels music?
But I'll just be quiet in a corner because I don't know anything about this..
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6301 days
Last view: 6299 days
Skype
Posted on 03-18-06 03:30 PM Link | Quote
Originally posted by Raccoon Sam
But Since SMW can have SMB3 Music and SMB1 Music through SMAS, why couldn't it have SMB2 or Lost levels music?


It's very possible. However, nobody made such patches. Also, there's only a few persons who can do that, Very few.

*Thinks*

Hmm...
1) Haven't SMB and TLL got the same music?
2) I'm pretty sure that the SMB2 underground music is in the SMB1 patch.
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