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Acmlm's Board - I3 Archive - ROM Hacking - New Game Genie Codes for Mega Man II | New poll | | |
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Rockman Shyguy Since: 03-10-06 Last post: 6356 days Last view: 6289 days |
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I figured out how to make new Game Genie codes using FCEUXD. Here are a few I made for Mega Man II.
Mega Man II Game Genie Codes ---------------- Game Skips Intro Sequence GKEPNNOX + EUEOEYAA + NXEOOYSA + XVEOXNVX ---------------- Birds Always Appear at Boss Preview PVNALOPX ---------------- Stage Select Screen is Green POOELGPO ---------------- Stage Select Screen is Red TOOELGPP ---------------- Disable Title Screen Timer SZUXYZSA ---------------- |
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Deleted User Banned Since: 05-08-06 Last post: None Last view: 6279 days |
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I can imagine some of the codes can come in pretty handy. Especially the skipping intro sequence. For ROM hackers anyway. I seen a similiar code for Zombies ate my neighbors and it sped up game testing alot. | |||
Rockman Shyguy Since: 03-10-06 Last post: 6356 days Last view: 6289 days |
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What's so awesome about Game Genie codes is that its like ROM hacking! The "Game Skips Intro Sequence" code was that ASM hack I did, only I converted it to a Game Genie code! I might make new Game Genie codes for other games as well. | |||
NES Boy Red Paragoomba Since: 02-22-06 Last post: 6519 days Last view: 6519 days |
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The red select screen kinda reminds me of the Wily Wars version of the game.
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Rockman Shyguy Since: 03-10-06 Last post: 6356 days Last view: 6289 days |
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Speaking of Wily Wars, I'm kind of dissapointed that Capcom won't re-release that game. Its such an improvement over the originals. | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6466 days Last view: 6466 days |
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What someone should do is hack the background to use the red palette already there, so the robot masters' portraits don't get messed up. *hint* *hint*
(Actually, that's probably impossible with GG, but it'd make a nice hack) |
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