Register | Login | |||||
Main
| Memberlist
| Active users
| Calendar
| Chat
| Online users Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album |
| |
0 users currently in ROM Hacking. |
Acmlm's Board - I3 Archive - ROM Hacking - Hyrule Magic problems... again | New poll | | |
Add to favorites | Next newer thread | Next older thread |
User | Post | ||
Blue Falkon Hoarder Since: 11-18-05 From: Canada Last post: 6494 days Last view: 6494 days |
| ||
These no-bumping things are getting pretty annoying, but oh well.
Anyway, question time. I'm having trouble in Hyrule Magic on making the Zelda room in the first dungeon. Here's what I want done: Link makes his way to the second room on the very bottom floor (there's two in my game and one in the original) and he is required to light the two torches in the middle of the right side of the room in order to make the key chest appear. I set the scenario to light torches for chest and I make the two torches with the chest in the middle. I play the game and go to that room, and what do I find? Two torches, no chest as expected. I light the torches, nothing happens. I tried a whole bunch of stuff and nothing worked, so I took out the torch idea. However, I want to put it back in as it's important... what's wrong? Secondly, the key gate to rescue Zelda (where you need the key to open the door) won't work. I put the gate there, but the door won't open no matter if I have a small key or a master key. What's wrong with that? Another question... I didn't try this yet, but how do you make a certain enemy drop a key after you destroy it? I know you put the key on a random place on the screen but how do you make the event? |
|||
Shane Red Cheep-cheep Since: 11-18-05 From: IRELAND!!! Last post: 6298 days Last view: 6287 days |
| ||
You think you got problems! I can't figure out the whole damn thing at all! | |||
Blue Falkon Hoarder Since: 11-18-05 From: Canada Last post: 6494 days Last view: 6494 days |
| ||
Originally posted by Havik Actually, I find this program a LOT easier than most hacking programs. Some of it is pretty easy but some of it is pretty complex. I hope this thread will answer some questions, perhaps I should make a Hyrule Magic FAQ? |
|||
Blue Falkon Hoarder Since: 11-18-05 From: Canada Last post: 6494 days Last view: 6494 days |
| ||
Oh now I'm told that I can't touch Zelda's room... I guess I may need to restart, I completely changed it. | |||
Euclid Since: 11-17-05 From: Australia hmm... Last post: 6293 days Last view: 6287 days |
| ||
There's a lot more notes than that... all got lost over time.
in order for light torches to open door/get chest to work, you'll need exactly 4 torches in the room, no more, no less. the key gate thing near zelda, you need a big key to open it, that also means you have to be in a dungeon, but if it doesn't work, just remove it. Dropping small and big keys is written in the help file, i believe you have to put a key sprite somewhere on the bottom left of the room, and make sure the order (use v and b keys to move sprite order) is right. |
|||
Blue Falkon Hoarder Since: 11-18-05 From: Canada Last post: 6494 days Last view: 6494 days |
| ||
Four torches? Then maybe I didn't screw up the game, I only had two.
Also, the big key didn't work I don't think. It didn't even pop up a "you need a..." message. It was just like a wall... |
Add to favorites | Next newer thread | Next older thread |
Acmlm's Board - I3 Archive - ROM Hacking - Hyrule Magic problems... again | | |