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05-16-24 10:51 PM
0 users currently in The Pit of Despair.
Acmlm's Board - I3 Archive - The Pit of Despair - OW makes crazy things New poll | | Thread closed
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ghettoyouth

Panser








Since: 11-19-05
From: Germany

Last post: 6410 days
Last view: 6410 days
Posted on 03-05-06 06:55 AM Link
I got a problem with "destroy level tile" event >_<


Vanilla Dome map on the left, Special World map on the right.


after triggering the destroy event. as you can see the destroyed castle tile has moved to the Vanilla Dome map O_o
WHY?! all the other events work..


(edited by ghettoyouth on 03-05-06 05:55 AM)
(edited by ghettoyouth on 03-05-06 05:56 AM)
Joshi

Red Goomba








Since: 01-28-06
From: Nowhere

Last post: 6647 days
Last view: 6647 days
Posted on 03-05-06 07:45 AM Link
Thats crazy! How an earth did that happen
Tatrion
<_<;


 





Since: 11-17-05

Last post: 6298 days
Last view: 6297 days
Posted on 03-05-06 10:54 AM Link
Uhm... you didn't set up a layer 2 event to make a broken castle appear in Vanilla dome for some crazy reason, did you?

Probably not... what number event is the destroy castle on? I think some of the upper events are a bit weird. And you're sure you double checked that any events aren't misplaced?
ghettoyouth

Panser








Since: 11-19-05
From: Germany

Last post: 6410 days
Last view: 6410 days
Posted on 03-05-06 11:38 AM Link
yes, i've checked everything, it's on event 13.
there's a fortress on the map too and it works right
Tatrion
<_<;


 





Since: 11-17-05

Last post: 6298 days
Last view: 6297 days
Posted on 03-05-06 12:49 PM Link
Try totally deleting the castle and reprogramming it. Then change the destroy event to 0, then back to 13. If that doesn't fly, try using the short fortress instead of the tall castle, just to see if it's bugged too. If somehow, the small castle screws up... I don't know what to tell you
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