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05-14-24 01:42 PM
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Acmlm's Board - I3 Archive - Craziness Domain - Oh, and New poll | |
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Xkeeper
Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is.


 





Since: 11-17-05
From: Henderson, Nevada

Last post: 6294 days
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Skype
Posted on 03-03-06 11:21 PM Link | Quote
What kind of things should I put into rpgimg? Monsters, chars, etc.

I figure we're all here so it doesn't matter. I'm half tempted to add a crazy spell that only monsters can use ("Sex Change") on players, heh.


(edited by Dagsha on 03-03-06 10:22 PM)
Tatrion
<_<;


 





Since: 11-17-05

Last post: 6295 days
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Posted on 03-03-06 11:23 PM Link | Quote
Sharp weapons. And ugly monsters. And allow one to upload a custom char image if you weren't going to
Xkeeper
Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is.


 





Since: 11-17-05
From: Henderson, Nevada

Last post: 6294 days
Last view: 6294 days
Skype
Posted on 03-03-06 11:24 PM Link | Quote
Originally posted by Tatrion
Sharp weapons. And ugly monsters. And allow one to upload a custom char image if you weren't going to
But you'd have to follow a specific format, that isn't even final (there are still more sprites) and we'd have to check each one.
Cynthia

Uh-huh.


 





Since: 11-17-05
From: LaSalle, Quebec, Canada

Last post: 6294 days
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Skype
Posted on 03-03-06 11:25 PM Link | Quote
You gotta add monsters, weird messages, secrets, more monsters and super-secret attacks that monsters rarely use but when they do your mouth hangs open as you whisper "no... way..."
Deleted User
Banned


 





Since: 05-08-06

Last post: None
Last view: 6295 days
Posted on 03-03-06 11:25 PM Link | Quote
Add Shyguys. And Zombieguys, too.
Xkeeper
Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is.


 





Since: 11-17-05
From: Henderson, Nevada

Last post: 6294 days
Last view: 6294 days
Skype
Posted on 03-03-06 11:30 PM Link | Quote
Colin: But this is just a simple image generator, I can't do animations with it
Cynthia

Uh-huh.


 





Since: 11-17-05
From: LaSalle, Quebec, Canada

Last post: 6294 days
Last view: 6294 days
Skype
Posted on 03-04-06 12:49 AM Link | Quote
Didn't say you had to do animations. :\ Text can be a lot more enjoyable at times anyways.
Someguy

Tooky


 





Since: 11-17-05
From: West Virginia-USA

Last post: 6300 days
Last view: 6294 days
Posted on 03-04-06 12:54 AM Link | Quote
Make it so that some things monsters and such do to players affect their Acmlm's account, like changing the gender option to the opposite, or add to EXP if that isn't already planned to be directly linked to the posts... can you import your exp from the old board too then?
Cynthia

Uh-huh.


 





Since: 11-17-05
From: LaSalle, Quebec, Canada

Last post: 6294 days
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Skype
Posted on 03-04-06 12:55 AM Link | Quote
Actually, that would just mean total chaos.

I'm pretty sure if this ever goes somewhere, EXP will be separate from posting EXP. I think.
Xkeeper
Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is.


 





Since: 11-17-05
From: Henderson, Nevada

Last post: 6294 days
Last view: 6294 days
Skype
Posted on 03-04-06 12:57 AM Link | Quote
Originally posted by Colin
Actually, that would just mean total chaos.

I'm pretty sure if this ever goes somewhere, EXP will be separate from posting EXP. I think.
I tried keeping it similar, but it turned out to be too much work (my script runs on certain things and Acmlm's does another)... it'd be easier if I just designed it all myself.
asdf

Link's Awakening
‭‮‭‮ಠ_ಠ








Since: 11-18-05

Last post: 6296 days
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Posted on 03-04-06 12:57 AM Link | Quote
Originally posted by Colin
Actually, that would just mean total chaos.


It goes without saying. By the way, while on the subject of EXP, might I ask what the history behind it is? You know, when was it implemented and why? I'm curious.
Cynthia

Uh-huh.


 





Since: 11-17-05
From: LaSalle, Quebec, Canada

Last post: 6294 days
Last view: 6294 days
Skype
Posted on 03-04-06 12:59 AM Link | Quote
As soon as the board started, I think.

You'd have to ask Acmlm. Basically, it was a successful addition to the fun posting experience. Nothing more than that.
Riku

Sledge Brother
Unpredictable. Watch your backs. Or not. Whichever. I want Metal Gear Solid 4 so badly.


 





Since: 11-17-05
From: Tompkinsville

Last post: 6294 days
Last view: 6294 days
Posted on 03-04-06 01:04 AM Link | Quote
...I'm gonna cry if SMWFreak isn't a monster.
Kattwah

Acro
RIP Acmlm's Board: Feb. 18 2007








Since: 11-17-05

Last post: 6294 days
Last view: 6294 days
Posted on 03-04-06 01:11 AM Link | Quote
Originally posted by Riku
...I'm gonna cry if SMWFreak isn't a monster.
I wont...



Seriously... add the traditional. Mario, Metroid, Megaman, etc.
Ailure

Mr. Shine
I just want peace...








Since: 11-17-05
From: Sweden

Last post: 6295 days
Last view: 6294 days
Posted on 03-04-06 01:22 AM Link | Quote
Geez, I hadn't touched that Ailure sprite since XK begged on me making one. And I usually suck on sprite edits so...

I like the isometric look in the battle backround.
Skydude

Armos Knight








Since: 02-18-06
From: Stanford, CA

Last post: 6568 days
Last view: 6568 days
Posted on 03-04-06 04:32 AM Link | Quote
Not only should SMWFreak be a monster, he should be one who appears in many forms at once, and you have to kill both of them at about the same time or they'll revive the other ones.
Trapster

King Dedede



 





Since: 11-19-05
From: Sweden

Last post: 6402 days
Last view: 6294 days
Posted on 03-04-06 07:31 AM Link | Quote
Originally posted by Xkeeper
What kind of things should I put into rpgimg? Monsters, chars, etc.



I think itīd be fun if you could add a "Emerald Weapon" kind of monster thatīs almost unbeatable.

Oh, and add an evil Cleric.
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