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05-15-24 08:46 AM
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Acmlm's Board - I3 Archive - The Pit of Despair - Which version? New poll | | Thread closed
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Adagio

10








Since: 02-23-06

Last post: 6349 days
Last view: 6298 days
Posted on 02-27-06 05:05 AM Link
Alright, so if I was gonna delve into the world of Pokemon hacking, which version would you suggest I use? Emerald or Sapphire/Ruby? Are current tools compatible with Emerald? What about Fire Red/Leaf Green? Bombard me with your thoughts!
Kyoufu Kawa
Intends to keep Rom Hacking in one piece until the end








Since: 11-18-05
From: Catgirl Central Station

Last post: 6295 days
Last view: 6295 days
Posted on 02-27-06 01:07 PM Link
Ruby/Sapphire are fully supported.
Yoronosuku

Toss Tortoise


 





Since: 11-17-05
From: Massachusetts is my new home..

Last post: 6295 days
Last view: 6295 days
Skype
Posted on 02-27-06 05:50 PM Link
Yes, but Elitemap and its tools are not the only ones out there and the Fire Red series is just as supported...it depends on what kind of features you want in your hack. Fire Red lacks the real time clock and because of thise, looses berry growing and tide effects. It also does not have contests or Pokeblock stats.

The Ruby series has all of those, but it also lacks alot of cosmetic changes that were made to Fire Red that make the game more enjoyable in some ways. The graphics styles are also completly different but you can change graphics, of course. It really depends on what you want to do with the hack.
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 6295 days
Last view: 6295 days
Posted on 02-27-06 09:54 PM Link
In my thoughts I would not use emerald. (It is unsupported 5 x 10^-10)
Fire Red/Ruby are the best because they are the most supported.
Advance map and Elite map support them both. Many of the programs bundled with Elite map are useless anyway. (Unlz and Rubicon are the only ones I really use.)
Adagio

10








Since: 02-23-06

Last post: 6349 days
Last view: 6298 days
Posted on 02-28-06 07:08 AM Link
US roms only, yes?

EDIT: (Sadly, I've just realized why the Sapphire rom is never used...)


(edited by 13M13 on 02-28-06 06:26 AM)
Xauna

50


 





Since: 02-23-06

Last post: 6442 days
Last view: 6297 days
Posted on 02-28-06 11:36 AM Link
Hey, why is that? I noticed a while back I was the only one hacking Sapphire.

...Anyway, for the topic at hand, go with the version you're most familiar with. The more you know about where everything is, the easier time you'll have finding something to mess with. If you happen to be most familiar with Emerald, bump down to Ru/Sa due to the compatability thing. Also, animations might be difficult to change in the game; I don't know because I've never hacked it.

Really, I reccomend first getting a grasp on what your hack will be about. I notice your post is really more of a 'what if' question than anything else, so let's assume you have a hack planned. First, what kind of world is it? Is it a dark, dangerous world with disasters, or a light, safe world with little to worry about?

Ru/Sa and if you can hack it, Emerald are best for the dark dangerous world. It has plenty of weather patterns to mess with, and the graphics are all literally dark anyway. Furthermore, the game's story already reserved lots of stuff to work with. Two teams, TWO team bases(yes, Magma and Aqua's base are actually in the code for both games), and also music that's more new and closer to a dark genre. FR/LG had remixed songs from the older games which took place in empty worlds, and got a graphics update to make things look more cartoonish.

Now, what kinda of things might you take advantage of in your hack? Yoro mentioned that there are tide effects. Would you be able to take advantage of this in a certain area to make exploring a round-the-clock thing?

The rest has \pretty much been mentioned by the others here already, so I'll leave you with this to think about. Also, keep in mind that hacks are no simple matter. I'm sure you've seen enough posts to see that by now. Make sure you don't get too far ahead of yourself like many people do with hacks. Lots of hacks never end up complete because the hacker thought it was going to be easy, and gave up when something became a challenge. Take the development step by step and you can turn any version into a work of art, regardless of the features it has or doesn't have.

Good luck with your plans.
Adagio

10








Since: 02-23-06

Last post: 6349 days
Last view: 6298 days
Posted on 02-28-06 07:45 PM Link
Well, unless I dump my own cart, the current Sapphire rom (US) seems to be rather...tainted...if you will. Unless I'm missing out on some secret or something. But, in reality, that won't be much of a problem, because by the time I outline everything and get a general feel for how everything works, I'll be able dump my own Sapphire.

Though...I suppose that may become an issue when distributing the final IPS. Sooo, dunno. Lesse what happens!
Xauna

50


 





Since: 02-23-06

Last post: 6442 days
Last view: 6297 days
Posted on 02-28-06 08:07 PM Link
The only Ruby rom I can locate contains the Mugs intro as well, if that's what you're talking about.

The difference is, with Sapphire, I found a patch somewhere that removed the intro and did nothing else. (And as far as I can tell, the patch works for Ruby too with no side-effects.)

Want it? Search for it. I forgot where I found it, but it was in the same place I got the clock glitch fix patch. If I had to guess, I'd say I found it on Pokecommunity.

'Course, I'm only doing test hacks on Sapph now. I'll be dumping my own Sapphire game later on, just because I'm not sure if the patch really removed it or just repointed it.
Adagio

10








Since: 02-23-06

Last post: 6349 days
Last view: 6298 days
Posted on 02-28-06 09:00 PM Link
Well, currently, there are two dumps of US Ruby. One with the intro, and one without. Sapphire? Only one dump. But then again, here's the fix, so it's not much of a problem, I guess.
Yoronosuku

Toss Tortoise


 





Since: 11-17-05
From: Massachusetts is my new home..

Last post: 6295 days
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Posted on 02-28-06 09:28 PM Link
My Sapphire dump doesn't have an intro. But then again it was kind of broken too ._. intros are so stupid anyway. A readme will do the same thing.
Xauna

50


 





Since: 02-23-06

Last post: 6442 days
Last view: 6297 days
Posted on 02-28-06 09:37 PM Link
Originally posted by Yoronosuku
My Sapphire dump doesn't have an intro. But then again it was kind of broken too ._. intros are so stupid anyway. A readme will do the same thing.

The difference being that you can avoid the readme, and it's easy to remove. Mugs, on the other hand, made their intro unavoidable AND you have to press a button to bypass it. Of course, their intro 'sux' because they don't even say where they are. So in the end I know their name and nothing else.

Anyway, there's two Ruby dumps now? Awesome.

Oh, and sorry for kinda hijacking the topic like that. ^^;
Right, versions. Anything left unsaid about the subject?
Adagio

10








Since: 02-23-06

Last post: 6349 days
Last view: 6298 days
Posted on 02-28-06 10:06 PM Link
Yeah, the only "correct" dump of US Sapphire "officially" released was by Mugs (#0898). Ruby, on the other hand, was also released by Independent (#2006). Though, unlike Mugs, it seems that they may have used v1.2, not v1.0. Hmm...I didn't notice that before...


(edited by 13M13 on 02-28-06 09:08 PM)
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