(Link to AcmlmWiki) Offline: thank ||bass
Register | Login
Views: 13,040,846
Main | Memberlist | Active users | Calendar | Chat | Online users
Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album
05-06-24 05:13 AM
0 users currently in ROM Hacking.
Acmlm's Board - I3 Archive - ROM Hacking - Mega Man: The Wily Wars Game Genie Codes New poll | |
Add to favorites | Next newer thread | Next older thread
User Post
NES Boy

Red Paragoomba


 





Since: 02-22-06

Last post: 6526 days
Last view: 6526 days
Posted on 02-26-06 06:54 PM Link | Quote
I've collected these from the internet.
---

European version (Mega Man: The Wily Wars):

Master Code:
AJBT-AA5J

Reigon Lock Disabled:
B32A-CA50

Enemy Number Modifyer:
??PT-AAH8 (too many enemies, and the game may crash; too little enemies, and the boss may not appear)

Extra Lives are worth 5 Lives:
SEEA-DYWG

9 lives in Mega Man 3:
BHJT-AAEJ

50 Lives in Mega Man 3
GMJT-AAEJ

Japanese version (Rockman Megaworld):

Reigon Lock Disabled:
V2AT-BMEJ
EAAT-BL1T
REBT-A6XL

---
I haven't tested all of them. All I know is that both Reigon Lock codes work, as I have just tested them. I'm more interested in getting a code that enables Wily Tower from the game select without having to beat the other three games, as well as codes that let you use weapons and items in games where you normally couldn't (for example, MM3's Rush Jet in MM2, or MM1's Rolling Cutter in MM3).
Dragonsbrethren

440








Since: 12-01-05
From: New Jersey

Last post: 6473 days
Last view: 6473 days
Posted on 02-26-06 07:13 PM Link | Quote
I assume you know this but there are savestates that allow you to play in Wily Tower. I'm surprised no emulator supports saving in this game yet...
NES Boy

Red Paragoomba


 





Since: 02-22-06

Last post: 6526 days
Last view: 6526 days
Posted on 02-26-06 08:00 PM Link | Quote
Originally posted by Dragonsbrethren
I assume you know this but there are savestates that allow you to play in Wily Tower. I'm surprised no emulator supports saving in this game yet...

The AGES emulator supports it. I even have the .BRM file for the European version that has the first three games already beaten and Wily Tower being available. I've included a zipped file that contains said file and how to use it. Here are some screenshots of what we miss out from Zophar's Wily Tower savestate, since is was saved at its level select.

Here's what the game's logo looks like, since Wily Tower itself does not have its own title screen unlike the other three games:



And here's a screenshot of the opening sequence:



Attachments

wilytower.zip (579b) - views: 41
Dragonsbrethren

440








Since: 12-01-05
From: New Jersey

Last post: 6473 days
Last view: 6473 days
Posted on 02-26-06 08:23 PM Link | Quote
That's cool, I'll have to try it out later (Been meaning to rip those "Megaman" logos for a while anyway)
Deleted User
Banned


 





Since: 05-08-06

Last post: None
Last view: 6287 days
Posted on 02-26-06 09:51 PM Link | Quote
Silly NES Boy. If you had been going to GSHI you would have had that code already.

http://www.thegshi.org
NES Boy

Red Paragoomba


 





Since: 02-22-06

Last post: 6526 days
Last view: 6526 days
Posted on 02-26-06 10:02 PM Link | Quote
Haven't heard about that site until now. Thanks for the link anyway, iamstillhiro1112.
kuja killer

Rope


 





Since: 11-17-05
From: Lake Havasu City, AZ

Last post: 6330 days
Last view: 6286 days
Posted on 02-27-06 02:23 AM Link | Quote
Ah that's cool. Nice to see what it looks like when loading up the wily tower. I've played all the way through it before and beaten it with the emulator "GENS" when i found a savestate on some website to acess it since the emu couldn't save.
Add to favorites | Next newer thread | Next older thread
Acmlm's Board - I3 Archive - ROM Hacking - Mega Man: The Wily Wars Game Genie Codes |


ABII

Acmlmboard 1.92.999, 9/17/2006
©2000-2006 Acmlm, Emuz, Blades, Xkeeper

Page rendered in 0.016 seconds; used 374.02 kB (max 448.91 kB)